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Core: Hide determinism global
This is only ever queried and not set outside of the Core.cpp, so this should just be hidden internally and just have a function exposed that allows querying it.
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@ -453,7 +453,7 @@ GCPadStatus Input(int chan)
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pad.triggerLeft = controller_payload_copy[1 + (9 * chan) + 7];
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pad.triggerRight = controller_payload_copy[1 + (9 * chan) + 8];
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}
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else if (!Core::g_want_determinism)
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else if (!Core::WantsDeterminism())
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{
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// This is a hack to prevent a desync due to SI devices
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// being different and returning different values.
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