Merge VideoBackendHardware into VideoBackend.

And rename it to VideoBackendBase because of conflicts within the backends itself.
This commit is contained in:
degasus
2016-01-12 09:35:24 +01:00
parent 12f745092c
commit 0c92603fd5
13 changed files with 72 additions and 111 deletions

View File

@ -29,30 +29,30 @@ static volatile struct
u32 fbHeight;
} s_beginFieldArgs;
void VideoBackendHardware::EmuStateChange(EMUSTATE_CHANGE newState)
void VideoBackendBase::EmuStateChange(EMUSTATE_CHANGE newState)
{
EmulatorState(newState == EMUSTATE_CHANGE_PLAY);
}
// Enter and exit the video loop
void VideoBackendHardware::Video_EnterLoop()
void VideoBackendBase::Video_EnterLoop()
{
RunGpuLoop();
}
void VideoBackendHardware::Video_ExitLoop()
void VideoBackendBase::Video_ExitLoop()
{
ExitGpuLoop();
s_FifoShuttingDown.Set();
}
void VideoBackendHardware::Video_SetRendering(bool bEnabled)
void VideoBackendBase::Video_SetRendering(bool bEnabled)
{
Fifo_SetRendering(bEnabled);
}
// Run from the CPU thread (from VideoInterface.cpp)
void VideoBackendHardware::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight)
void VideoBackendBase::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight)
{
if (m_initialized && g_ActiveConfig.bUseXFB)
{
@ -64,7 +64,7 @@ void VideoBackendHardware::Video_BeginField(u32 xfbAddr, u32 fbWidth, u32 fbStri
}
// Run from the CPU thread (from VideoInterface.cpp)
void VideoBackendHardware::Video_EndField()
void VideoBackendBase::Video_EndField()
{
if (m_initialized && g_ActiveConfig.bUseXFB && g_renderer)
{
@ -82,24 +82,24 @@ void VideoBackendHardware::Video_EndField()
}
}
void VideoBackendHardware::Video_AddMessage(const std::string& msg, u32 milliseconds)
void VideoBackendBase::Video_AddMessage(const std::string& msg, u32 milliseconds)
{
OSD::AddMessage(msg, milliseconds);
}
void VideoBackendHardware::Video_ClearMessages()
void VideoBackendBase::Video_ClearMessages()
{
OSD::ClearMessages();
}
// Screenshot
bool VideoBackendHardware::Video_Screenshot(const std::string& filename)
bool VideoBackendBase::Video_Screenshot(const std::string& filename)
{
Renderer::SetScreenshot(filename.c_str());
return true;
}
u32 VideoBackendHardware::Video_AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputData)
u32 VideoBackendBase::Video_AccessEFB(EFBAccessType type, u32 x, u32 y, u32 InputData)
{
if (!g_ActiveConfig.bEFBAccessEnable)
{
@ -131,7 +131,7 @@ u32 VideoBackendHardware::Video_AccessEFB(EFBAccessType type, u32 x, u32 y, u32
}
}
u32 VideoBackendHardware::Video_GetQueryResult(PerfQueryType type)
u32 VideoBackendBase::Video_GetQueryResult(PerfQueryType type)
{
if (!g_perf_query->ShouldEmulate())
{
@ -150,7 +150,7 @@ u32 VideoBackendHardware::Video_GetQueryResult(PerfQueryType type)
return g_perf_query->GetQueryResult(type);
}
u16 VideoBackendHardware::Video_GetBoundingBox(int index)
u16 VideoBackendBase::Video_GetBoundingBox(int index)
{
if (!g_ActiveConfig.backend_info.bSupportsBBox)
return 0;
@ -177,7 +177,7 @@ u16 VideoBackendHardware::Video_GetBoundingBox(int index)
return result;
}
void VideoBackendHardware::InitializeShared()
void VideoBackendBase::InitializeShared()
{
VideoCommon_Init();
@ -187,7 +187,7 @@ void VideoBackendHardware::InitializeShared()
}
// Run from the CPU thread
void VideoBackendHardware::DoState(PointerWrap& p)
void VideoBackendBase::DoState(PointerWrap& p)
{
bool software = false;
p.Do(software);
@ -202,7 +202,7 @@ void VideoBackendHardware::DoState(PointerWrap& p)
p.DoMarker("VideoCommon");
p.Do(s_beginFieldArgs);
p.DoMarker("VideoBackendHardware");
p.DoMarker("VideoBackendBase");
// Refresh state.
if (p.GetMode() == PointerWrap::MODE_READ)
@ -215,7 +215,7 @@ void VideoBackendHardware::DoState(PointerWrap& p)
}
}
void VideoBackendHardware::CheckInvalidState()
void VideoBackendBase::CheckInvalidState()
{
if (m_invalid)
{
@ -226,32 +226,32 @@ void VideoBackendHardware::CheckInvalidState()
}
}
void VideoBackendHardware::PauseAndLock(bool doLock, bool unpauseOnUnlock)
void VideoBackendBase::PauseAndLock(bool doLock, bool unpauseOnUnlock)
{
Fifo_PauseAndLock(doLock, unpauseOnUnlock);
}
void VideoBackendHardware::RunLoop(bool enable)
void VideoBackendBase::RunLoop(bool enable)
{
VideoCommon_RunLoop(enable);
}
void VideoBackendHardware::Video_GatherPipeBursted()
void VideoBackendBase::Video_GatherPipeBursted()
{
CommandProcessor::GatherPipeBursted();
}
int VideoBackendHardware::Video_Sync(int ticks)
int VideoBackendBase::Video_Sync(int ticks)
{
return Fifo_Update(ticks);
}
void VideoBackendHardware::RegisterCPMMIO(MMIO::Mapping* mmio, u32 base)
void VideoBackendBase::RegisterCPMMIO(MMIO::Mapping* mmio, u32 base)
{
CommandProcessor::RegisterMMIO(mmio, base);
}
void VideoBackendHardware::UpdateWantDeterminism(bool want)
void VideoBackendBase::UpdateWantDeterminism(bool want)
{
Fifo_UpdateWantDeterminism(want);
}