mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
Merge VideoBackendHardware into VideoBackend.
And rename it to VideoBackendBase because of conflicts within the backends itself.
This commit is contained in:
@ -57,18 +57,18 @@ struct SCPFifoStruct
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volatile u32 bFF_HiWatermark;
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};
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class VideoBackend
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class VideoBackendBase
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{
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public:
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virtual ~VideoBackend() {}
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virtual ~VideoBackendBase() {}
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virtual void EmuStateChange(EMUSTATE_CHANGE) = 0;
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void EmuStateChange(EMUSTATE_CHANGE);
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virtual unsigned int PeekMessages() = 0;
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virtual bool Initialize(void* window_handle) = 0;
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virtual void Shutdown() = 0;
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virtual void RunLoop(bool enable) = 0;
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void RunLoop(bool enable);
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virtual std::string GetName() const = 0;
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virtual std::string GetDisplayName() const { return GetName(); }
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@ -76,29 +76,29 @@ public:
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virtual void ShowConfig(void*) = 0;
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virtual void Video_Prepare() = 0;
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virtual void Video_EnterLoop() = 0;
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virtual void Video_ExitLoop() = 0;
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void Video_EnterLoop();
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void Video_ExitLoop();
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virtual void Video_Cleanup() = 0; // called from gl/d3d thread
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virtual void Video_BeginField(u32, u32, u32, u32) = 0;
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virtual void Video_EndField() = 0;
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void Video_BeginField(u32, u32, u32, u32);
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void Video_EndField();
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virtual u32 Video_AccessEFB(EFBAccessType, u32, u32, u32) = 0;
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virtual u32 Video_GetQueryResult(PerfQueryType type) = 0;
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virtual u16 Video_GetBoundingBox(int index) = 0;
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u32 Video_AccessEFB(EFBAccessType, u32, u32, u32);
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u32 Video_GetQueryResult(PerfQueryType type);
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u16 Video_GetBoundingBox(int index);
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virtual void Video_AddMessage(const std::string& msg, unsigned int milliseconds) = 0;
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virtual void Video_ClearMessages() = 0;
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virtual bool Video_Screenshot(const std::string& filename) = 0;
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void Video_AddMessage(const std::string& msg, unsigned int milliseconds);
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void Video_ClearMessages();
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bool Video_Screenshot(const std::string& filename);
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virtual void Video_SetRendering(bool bEnabled) = 0;
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void Video_SetRendering(bool bEnabled);
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virtual void Video_GatherPipeBursted() = 0;
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void Video_GatherPipeBursted();
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virtual int Video_Sync(int ticks) = 0;
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int Video_Sync(int ticks);
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// Registers MMIO handlers for the CommandProcessor registers.
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virtual void RegisterCPMMIO(MMIO::Mapping* mmio, u32 base) = 0;
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void RegisterCPMMIO(MMIO::Mapping* mmio, u32 base);
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static void PopulateList();
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static void ClearList();
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@ -107,60 +107,21 @@ public:
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// waits until is paused and fully idle, and acquires a lock on that state.
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// or, if doLock is false, releases a lock on that state and optionally unpauses.
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// calls must be balanced and non-recursive (once with doLock true, then once with doLock false).
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virtual void PauseAndLock(bool doLock, bool unpauseOnUnlock = true) = 0;
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void PauseAndLock(bool doLock, bool unpauseOnUnlock = true);
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// the implementation needs not do synchronization logic, because calls to it are surrounded by PauseAndLock now
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virtual void DoState(PointerWrap &p) = 0;
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void DoState(PointerWrap &p);
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virtual void CheckInvalidState() = 0;
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void CheckInvalidState();
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virtual void UpdateWantDeterminism(bool want) {}
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protected:
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bool m_initialized = false;
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};
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extern std::vector<VideoBackend*> g_available_video_backends;
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extern VideoBackend* g_video_backend;
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// inherited by D3D/OGL backends
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class VideoBackendHardware : public VideoBackend
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{
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void RunLoop(bool enable) override;
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void EmuStateChange(EMUSTATE_CHANGE) override;
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void Video_EnterLoop() override;
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void Video_ExitLoop() override;
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void Video_BeginField(u32, u32, u32, u32) override;
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void Video_EndField() override;
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u32 Video_AccessEFB(EFBAccessType, u32, u32, u32) override;
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u32 Video_GetQueryResult(PerfQueryType type) override;
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u16 Video_GetBoundingBox(int index) override;
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void Video_AddMessage(const std::string& pstr, unsigned int milliseconds) override;
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void Video_ClearMessages() override;
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bool Video_Screenshot(const std::string& filename) override;
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void Video_SetRendering(bool bEnabled) override;
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void Video_GatherPipeBursted() override;
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int Video_Sync(int ticks) override;
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void RegisterCPMMIO(MMIO::Mapping* mmio, u32 base) override;
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void PauseAndLock(bool doLock, bool unpauseOnUnlock = true) override;
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void DoState(PointerWrap &p) override;
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void UpdateWantDeterminism(bool want) override;
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bool m_invalid;
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public:
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void CheckInvalidState() override;
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void UpdateWantDeterminism(bool want);
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protected:
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void InitializeShared();
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bool m_initialized = false;
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bool m_invalid = false;
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};
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extern std::vector<VideoBackendBase*> g_available_video_backends;
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extern VideoBackendBase* g_video_backend;
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