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Removed all references to GameListModel from the Settings component.
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@ -24,7 +24,6 @@
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#include "Core/NetPlayClient.h"
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#include "Core/NetPlayServer.h"
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#include "DolphinQt/GameList/GameListModel.h"
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#include "DolphinQt/QtUtils/QueueOnObject.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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@ -296,12 +295,6 @@ void Settings::SetLogConfigVisible(bool visible)
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}
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}
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GameListModel* Settings::GetGameListModel() const
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{
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static GameListModel* model = new GameListModel;
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return model;
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}
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std::shared_ptr<NetPlay::NetPlayClient> Settings::GetNetPlayClient()
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{
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return m_client;
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