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Netplay: Simplify save data options.
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@ -38,13 +38,11 @@ struct NetSettings
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bool override_region_settings = false;
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bool dsp_hle = false;
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bool dsp_enable_jit = false;
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bool write_to_memcard = false;
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bool ram_override_enable = false;
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u32 mem1_size = 0;
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u32 mem2_size = 0;
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DiscIO::Region fallback_region{};
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bool allow_sd_writes = false;
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bool copy_wii_save = false;
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bool oc_enable = false;
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float oc_factor = 0;
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Common::EnumMap<ExpansionInterface::EXIDeviceType, ExpansionInterface::MAX_SLOT> exi_device{};
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@ -96,11 +94,13 @@ struct NetSettings
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int efb_access_tile_size = 0;
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bool efb_access_defer_invalidation = false;
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bool savedata_load = false;
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bool savedata_write = false;
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bool savedata_sync_all_wii = false;
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bool strict_settings_sync = false;
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bool sync_save_data = false;
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bool sync_codes = false;
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std::string save_data_region;
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bool sync_all_wii_saves = false;
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std::array<int, 4> wiimote_extension{};
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bool golf_mode = false;
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bool use_fma = false;
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@ -260,7 +260,6 @@ std::string GetPlayerMappingString(PlayerId pid, const PadMappingArray& pad_map,
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bool IsNetPlayRunning();
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void SetSIPollBatching(bool state);
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void SendPowerButtonEvent();
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bool IsSyncingAllWiiSaves();
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void SetupWiimotes();
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std::string GetGBASavePath(int pad_num);
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PadDetails GetPadDetails(int pad_num);
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