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GL: Delete "exact-2x" feature. The way it's currently implemented it requires us to allocate double-sized buffers, which really hurt some GFX cards. So, it's gone for now but may return later in some form.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4201 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -43,7 +43,6 @@ void Config::Load()
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iniFile.Get("Hardware", "VSync", &bVSync, 0); // Hardware
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iniFile.Get("Hardware", "RenderToMainframe", &renderToMainframe, false);
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iniFile.Get("Settings", "StretchToFit", &bNativeResolution, true);
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iniFile.Get("Settings", "2xResolution", &b2xResolution, false);
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iniFile.Get("Settings", "wideScreenHack", &bWidescreenHack, false);
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iniFile.Get("Settings", "KeepAR_4_3", &bKeepAR43, false);
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iniFile.Get("Settings", "KeepAR_16_9", &bKeepAR169, false);
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@ -137,7 +136,6 @@ void Config::Save()
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iniFile.Set("Hardware", "VSync", bVSync);
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iniFile.Set("Hardware", "RenderToMainframe", renderToMainframe);
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iniFile.Set("Settings", "StretchToFit", bNativeResolution);
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iniFile.Set("Settings", "2xResolution", b2xResolution);
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iniFile.Set("Settings", "KeepAR_4_3", bKeepAR43);
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iniFile.Set("Settings", "KeepAR_16_9", bKeepAR169);
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iniFile.Set("Settings", "Crop", bCrop);
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