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GL: Delete "exact-2x" feature. The way it's currently implemented it requires us to allocate double-sized buffers, which really hurt some GFX cards. So, it's gone for now but may return later in some form.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4201 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -92,7 +92,7 @@ class GFXConfigDialogOGL : public wxDialog
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wxCheckBox *m_Fullscreen;
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wxCheckBox *m_VSync;
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wxCheckBox *m_RenderToMainWindow;
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wxCheckBox *m_NativeResolution, *m_2xResolution;
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wxCheckBox *m_NativeResolution;
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wxCheckBox *m_WidescreenHack;
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wxCheckBox *m_ForceFiltering;
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wxCheckBox *m_KeepAR43, *m_KeepAR169, *m_Crop;
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@ -150,7 +150,7 @@ class GFXConfigDialogOGL : public wxDialog
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ID_FULLSCREEN,
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ID_VSYNC,
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ID_RENDERTOMAINWINDOW,
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ID_NATIVERESOLUTION, ID_2X_RESOLUTION,
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ID_NATIVERESOLUTION,
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ID_WIDESCREEN_HACK,
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ID_KEEPAR_4_3, ID_KEEPAR_16_9, ID_CROP,
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ID_USEXFB,
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