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GL: Delete "exact-2x" feature. The way it's currently implemented it requires us to allocate double-sized buffers, which really hurt some GFX cards. So, it's gone for now but may return later in some form.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4201 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -98,12 +98,7 @@ void OSDMenu(WPARAM wParam)
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case '3':
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OSDChoice = 1;
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// Toggle native resolution
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if (!(g_Config.bNativeResolution || g_Config.b2xResolution))
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g_Config.bNativeResolution = true;
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else if (g_Config.bNativeResolution)
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{ g_Config.bNativeResolution = false; g_Config.b2xResolution = true; }
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else
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g_Config.b2xResolution = false;
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g_Config.bNativeResolution = !g_Config.bNativeResolution;
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break;
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case '4':
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OSDChoice = 2;
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