GL: Delete "exact-2x" feature. The way it's currently implemented it requires us to allocate double-sized buffers, which really hurt some GFX cards. So, it's gone for now but may return later in some form.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4201 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-09-04 17:29:16 +00:00
parent 8d4ecacb4b
commit 0d1662e020
8 changed files with 116 additions and 86 deletions

View File

@ -98,12 +98,7 @@ void OSDMenu(WPARAM wParam)
case '3':
OSDChoice = 1;
// Toggle native resolution
if (!(g_Config.bNativeResolution || g_Config.b2xResolution))
g_Config.bNativeResolution = true;
else if (g_Config.bNativeResolution)
{ g_Config.bNativeResolution = false; g_Config.b2xResolution = true; }
else
g_Config.b2xResolution = false;
g_Config.bNativeResolution = !g_Config.bNativeResolution;
break;
case '4':
OSDChoice = 2;