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State: Avoid Global System Accessor
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@ -541,7 +541,7 @@ bool MovieManager::BeginRecordingInput(const ControllerTypeArray& controllers,
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if (File::Exists(save_path))
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File::Delete(save_path);
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State::SaveAs(save_path);
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State::SaveAs(m_system, save_path);
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m_recording_from_save_state = true;
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std::thread md5thread(&MovieManager::GetMD5, this);
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