Merged some FramebufferManager code into VideoCommon.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6417 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2010-11-14 23:31:53 +00:00
parent 2378b443c1
commit 0da42fcca7
27 changed files with 840 additions and 1319 deletions

View File

@ -273,8 +273,8 @@ void TextureCache::TCacheEntry::FromRenderTarget(bool bFromZBuffer, bool bScaleB
// Make sure to resolve anything we need to read from.
const GLuint read_texture = bFromZBuffer ?
g_framebufferManager.ResolveAndGetDepthTarget(source_rect) :
g_framebufferManager.ResolveAndGetRenderTarget(source_rect);
FramebufferManager::ResolveAndGetDepthTarget(source_rect) :
FramebufferManager::ResolveAndGetRenderTarget(source_rect);
// TODO: move
const float xScale = Renderer::GetTargetScaleX();
@ -287,7 +287,7 @@ void TextureCache::TCacheEntry::FromRenderTarget(bool bFromZBuffer, bool bScaleB
if (s_TempFramebuffer == 0)
glGenFramebuffersEXT(1, (GLuint*)&s_TempFramebuffer);
g_framebufferManager.SetFramebuffer(s_TempFramebuffer);
FramebufferManager::SetFramebuffer(s_TempFramebuffer);
// Bind texture to temporary framebuffer
glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, texture, 0);
GL_REPORT_FBO_ERROR();
@ -334,7 +334,7 @@ void TextureCache::TCacheEntry::FromRenderTarget(bool bFromZBuffer, bool bScaleB
source_rect);
}
g_framebufferManager.SetFramebuffer(0);
FramebufferManager::SetFramebuffer(0);
VertexShaderManager::SetViewportChanged();
DisableStage(0);