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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
Split out everying remaining from Swap
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@ -26,6 +26,7 @@
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#include "Common/Flag.h"
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#include "Common/MathUtil.h"
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#include "VideoCommon/RenderState.h"
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#include "VideoCommon/VideoEvents.h"
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class AbstractFramebuffer;
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class AbstractPipeline;
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@ -86,8 +87,6 @@ public:
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void ClearScreen(const MathUtil::Rectangle<int>& rc, bool colorEnable, bool alphaEnable,
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bool zEnable, u32 color, u32 z);
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virtual void ReinterpretPixelData(EFBReinterpretType convtype);
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void RenderToXFB(u32 xfbAddr, const MathUtil::Rectangle<int>& sourceRc, u32 fbStride,
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u32 fbHeight, float Gamma = 1.0f);
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virtual u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data);
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virtual void PokeEFB(EFBAccessType type, const EfbPokeData* points, size_t num_points);
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@ -95,7 +94,6 @@ public:
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// Finish up the current frame, print some stats
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void Swap(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height, u64 ticks);
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void UpdateWidescreenHeuristic();
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bool IsGameWidescreen() const { return m_is_game_widescreen; }
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PixelFormat GetPrevPixelFormat() const { return m_prev_efb_format; }
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@ -104,16 +102,17 @@ public:
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bool UseVertexDepthRange() const;
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void DoState(PointerWrap& p);
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// Will forcibly reload all textures on the next swap
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void ForceReloadTextures();
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bool CalculateTargetSize();
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protected:
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std::tuple<int, int> CalculateTargetScale(int x, int y) const;
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int m_frame_count = 0;
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void CheckFifoRecording();
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void RecordVideoMemory();
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void OnConfigChanged(u32 bits);
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protected:
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void UpdateWidescreen();
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void UpdateWidescreenHeuristic();
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std::tuple<int, int> CalculateTargetScale(int x, int y) const;
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bool m_is_game_widescreen = false;
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bool m_was_orthographically_anamorphic = false;
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@ -122,8 +121,6 @@ protected:
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int m_target_width = 1;
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int m_target_height = 1;
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int m_frame_count = 0;
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private:
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PixelFormat m_prev_efb_format;
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unsigned int m_efb_scale = 1;
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@ -134,7 +131,8 @@ private:
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u32 m_last_xfb_stride = 0;
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u32 m_last_xfb_height = 0;
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Common::Flag m_force_reload_textures;
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EventHook m_update_widescreen_handle;
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EventHook m_config_changed_handle;
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};
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extern std::unique_ptr<Renderer> g_renderer;
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