mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-25 07:09:48 -06:00
Core::IsRunning: Avoid Global System Accessor
This commit is contained in:
@ -171,7 +171,8 @@ void AchievementSettingsWidget::LoadSettings()
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SignalBlocking(m_common_password_input)->setVisible(logged_out);
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SignalBlocking(m_common_password_input)->setEnabled(enabled);
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SignalBlocking(m_common_login_button)->setVisible(logged_out);
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SignalBlocking(m_common_login_button)->setEnabled(enabled && !Core::IsRunning());
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SignalBlocking(m_common_login_button)
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->setEnabled(enabled && !Core::IsRunning(Core::System::GetInstance()));
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SignalBlocking(m_common_logout_button)->setVisible(!logged_out);
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SignalBlocking(m_common_logout_button)->setEnabled(enabled);
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@ -11,6 +11,7 @@
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/System.h"
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#include "DolphinQt/Settings.h"
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@ -22,11 +23,11 @@ CheatWarningWidget::CheatWarningWidget(const std::string& game_id, bool restart_
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ConnectWidgets();
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connect(&Settings::Instance(), &Settings::EnableCheatsChanged, this,
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[this] { Update(Core::IsRunning()); });
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[this] { Update(Core::IsRunning(Core::System::GetInstance())); });
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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[this](Core::State state) { Update(state == Core::State::Running); });
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Update(Core::IsRunning());
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Update(Core::IsRunning(Core::System::GetInstance()));
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}
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void CheatWarningWidget::CreateWidgets()
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@ -191,16 +191,16 @@ void GamecubeControllersWidget::SaveSettings()
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{
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Config::ConfigChangeCallbackGuard config_guard;
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auto& system = Core::System::GetInstance();
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for (size_t i = 0; i < m_gc_groups.size(); ++i)
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{
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const SerialInterface::SIDevices si_device =
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FromGCMenuIndex(m_gc_controller_boxes[i]->currentIndex());
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Config::SetBaseOrCurrent(Config::GetInfoForSIDevice(static_cast<int>(i)), si_device);
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if (Core::IsRunning())
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if (Core::IsRunning(system))
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{
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Core::System::GetInstance().GetSerialInterface().ChangeDevice(si_device,
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static_cast<s32>(i));
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system.GetSerialInterface().ChangeDevice(si_device, static_cast<s32>(i));
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}
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}
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}
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@ -361,7 +361,7 @@ void GeneralWidget::OnBackendChanged(const QString& backend_name)
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const bool supports_adapters = !adapters.empty();
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m_adapter_combo->setCurrentIndex(g_Config.iAdapter);
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m_adapter_combo->setEnabled(supports_adapters && !Core::IsRunning());
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m_adapter_combo->setEnabled(supports_adapters && !Core::IsRunning(Core::System::GetInstance()));
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static constexpr char TR_ADAPTER_AVAILABLE_DESCRIPTION[] =
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QT_TR_NOOP("Selects a hardware adapter to use.<br><br>"
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@ -629,7 +629,7 @@ QByteArray MemoryWidget::GetInputData() const
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void MemoryWidget::OnSetValue()
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{
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if (!Core::IsRunning())
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if (!Core::IsRunning(m_system))
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return;
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auto target_addr = GetTargetAddress();
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@ -675,7 +675,7 @@ void MemoryWidget::OnSetValue()
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void MemoryWidget::OnSetValueFromFile()
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{
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if (!Core::IsRunning())
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if (!Core::IsRunning(m_system))
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return;
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auto target_addr = GetTargetAddress();
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@ -143,7 +143,7 @@ void WatchWidget::UpdateButtonsEnabled()
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if (!isVisible())
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return;
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const bool is_enabled = Core::IsRunning();
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const bool is_enabled = Core::IsRunning(m_system);
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m_new->setEnabled(is_enabled);
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m_delete->setEnabled(is_enabled);
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m_clear->setEnabled(is_enabled);
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@ -195,10 +195,10 @@ void WatchWidget::Update()
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QBrush brush = QPalette().brush(QPalette::Text);
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if (!Core::IsRunning() || !PowerPC::MMU::HostIsRAMAddress(guard, entry.address))
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if (!Core::IsRunning(m_system) || !PowerPC::MMU::HostIsRAMAddress(guard, entry.address))
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brush.setColor(Qt::red);
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if (Core::IsRunning())
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if (Core::IsRunning(m_system))
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{
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if (PowerPC::MMU::HostIsRAMAddress(guard, entry.address))
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{
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@ -23,6 +23,7 @@
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#include "Core/FifoPlayer/FifoDataFile.h"
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#include "Core/FifoPlayer/FifoPlayer.h"
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#include "Core/FifoPlayer/FifoRecorder.h"
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#include "Core/System.h"
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#include "DolphinQt/Config/ToolTipControls/ToolTipCheckBox.h"
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#include "DolphinQt/FIFO/FIFOAnalyzer.h"
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@ -316,7 +317,7 @@ void FIFOPlayerWindow::UpdateInfo()
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return;
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}
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if (Core::IsRunning() && m_fifo_recorder.IsRecording())
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if (Core::IsRunning(Core::System::GetInstance()) && m_fifo_recorder.IsRecording())
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{
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m_info_label->setText(tr("Recording..."));
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return;
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@ -375,7 +376,7 @@ void FIFOPlayerWindow::UpdateLimits()
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void FIFOPlayerWindow::UpdateControls()
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{
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bool running = Core::IsRunning();
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bool running = Core::IsRunning(Core::System::GetInstance());
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bool is_recording = m_fifo_recorder.IsRecording();
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bool is_playing = m_fifo_player.IsPlaying();
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@ -370,6 +370,7 @@ void GameList::ShowContextMenu(const QPoint&)
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{
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if (!GetSelectedGame())
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return;
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auto& system = Core::System::GetInstance();
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QMenu* menu = new QMenu(this);
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@ -421,8 +422,8 @@ void GameList::ShowContextMenu(const QPoint&)
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QAction* change_disc = menu->addAction(tr("Change &Disc"), this, &GameList::ChangeDisc);
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, change_disc,
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[change_disc] { change_disc->setEnabled(Core::IsRunning()); });
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change_disc->setEnabled(Core::IsRunning());
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[&system, change_disc] { change_disc->setEnabled(Core::IsRunning(system)); });
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change_disc->setEnabled(Core::IsRunning(system));
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menu->addSeparator();
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}
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@ -436,7 +437,7 @@ void GameList::ShowContextMenu(const QPoint&)
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// system menu, trigger a refresh.
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Settings::Instance().NANDRefresh();
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});
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perform_disc_update->setEnabled(!Core::IsRunning() || !Core::System::GetInstance().IsWii());
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perform_disc_update->setEnabled(!Core::IsRunning(system) || !system.IsWii());
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}
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if (!is_mod_descriptor && platform == DiscIO::Platform::WiiWAD)
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@ -449,10 +450,10 @@ void GameList::ShowContextMenu(const QPoint&)
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for (QAction* a : {wad_install_action, wad_uninstall_action})
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{
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a->setEnabled(!Core::IsRunning());
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a->setEnabled(!Core::IsRunning(system));
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menu->addAction(a);
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}
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if (!Core::IsRunning())
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if (!Core::IsRunning(system))
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wad_uninstall_action->setEnabled(WiiUtils::IsTitleInstalled(game->GetTitleID()));
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, menu,
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@ -473,8 +474,8 @@ void GameList::ShowContextMenu(const QPoint&)
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QAction* export_wii_save =
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menu->addAction(tr("Export Wii Save"), this, &GameList::ExportWiiSave);
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open_wii_save_folder->setEnabled(!Core::IsRunning());
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export_wii_save->setEnabled(!Core::IsRunning());
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open_wii_save_folder->setEnabled(!Core::IsRunning(system));
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export_wii_save->setEnabled(!Core::IsRunning(system));
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menu->addSeparator();
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}
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@ -531,7 +532,7 @@ void GameList::ShowContextMenu(const QPoint&)
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, menu, [=](Core::State state) {
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netplay_host->setEnabled(state == Core::State::Uninitialized);
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});
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netplay_host->setEnabled(!Core::IsRunning());
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netplay_host->setEnabled(!Core::IsRunning(system));
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menu->addAction(netplay_host);
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}
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@ -901,7 +901,7 @@ void MainWindow::OnStopComplete()
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bool MainWindow::RequestStop()
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{
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if (!Core::IsRunning())
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if (!Core::IsRunning(Core::System::GetInstance()))
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{
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Core::QueueHostJob([this](Core::System&) { OnStopComplete(); }, true);
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return true;
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@ -1532,7 +1532,7 @@ void MainWindow::NetPlayInit()
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bool MainWindow::NetPlayJoin()
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{
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if (Core::IsRunning())
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if (Core::IsRunning(Core::System::GetInstance()))
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{
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ModalMessageBox::critical(nullptr, tr("Error"),
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tr("Can't start a NetPlay Session while a game is still running!"));
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@ -1599,7 +1599,7 @@ bool MainWindow::NetPlayJoin()
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bool MainWindow::NetPlayHost(const UICommon::GameFile& game)
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{
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if (Core::IsRunning())
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if (Core::IsRunning(Core::System::GetInstance()))
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{
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ModalMessageBox::critical(nullptr, tr("Error"),
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tr("Can't start a NetPlay Session while a game is still running!"));
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@ -1846,7 +1846,7 @@ void MainWindow::OnImportNANDBackup()
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result.wait();
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m_menu_bar->UpdateToolsMenu(Core::IsRunning());
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m_menu_bar->UpdateToolsMenu(Core::IsRunning(Core::System::GetInstance()));
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}
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void MainWindow::OnPlayRecording()
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@ -1876,8 +1876,9 @@ void MainWindow::OnPlayRecording()
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void MainWindow::OnStartRecording()
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{
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auto& movie = Core::System::GetInstance().GetMovie();
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if ((!Core::IsRunningAndStarted() && Core::IsRunning()) || movie.IsRecordingInput() ||
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auto& system = Core::System::GetInstance();
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auto& movie = system.GetMovie();
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if ((!Core::IsRunningAndStarted() && Core::IsRunning(system)) || movie.IsRecordingInput() ||
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movie.IsPlayingInput())
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{
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return;
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@ -1909,7 +1910,7 @@ void MainWindow::OnStartRecording()
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{
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emit RecordingStatusChanged(true);
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if (!Core::IsRunning())
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if (!Core::IsRunning(system))
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Play();
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}
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}
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@ -1970,10 +1971,11 @@ void MainWindow::ShowTASInput()
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}
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}
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auto& system = Core::System::GetInstance();
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for (int i = 0; i < num_wii_controllers; i++)
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{
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if (Config::Get(Config::GetInfoForWiimoteSource(i)) == WiimoteSource::Emulated &&
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(!Core::IsRunning() || Core::System::GetInstance().IsWii()))
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(!Core::IsRunning(system) || system.IsWii()))
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{
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SetQWidgetWindowDecorations(m_wii_tas_input_windows[i]);
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m_wii_tas_input_windows[i]->show();
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@ -1265,14 +1265,17 @@ void MenuBar::OnSelectionChanged(std::shared_ptr<const UICommon::GameFile> game_
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{
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m_game_selected = !!game_file;
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m_recording_play->setEnabled(m_game_selected && !Core::IsRunning());
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m_recording_start->setEnabled((m_game_selected || Core::IsRunning()) &&
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!Core::System::GetInstance().GetMovie().IsPlayingInput());
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auto& system = Core::System::GetInstance();
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const bool core_is_running = Core::IsRunning(system);
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m_recording_play->setEnabled(m_game_selected && !core_is_running);
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m_recording_start->setEnabled((m_game_selected || core_is_running) &&
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!system.GetMovie().IsPlayingInput());
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}
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void MenuBar::OnRecordingStatusChanged(bool recording)
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{
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m_recording_start->setEnabled(!recording && (m_game_selected || Core::IsRunning()));
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auto& system = Core::System::GetInstance();
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m_recording_start->setEnabled(!recording && (m_game_selected || Core::IsRunning(system)));
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m_recording_stop->setEnabled(recording);
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m_recording_export->setEnabled(recording);
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}
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@ -43,6 +43,7 @@
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#include "Core/IOS/FS/FileSystem.h"
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#include "Core/NetPlayServer.h"
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#include "Core/SyncIdentifier.h"
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#include "Core/System.h"
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#include "DolphinQt/NetPlay/ChunkedProgressDialog.h"
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#include "DolphinQt/NetPlay/GameDigestDialog.h"
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@ -578,7 +579,7 @@ void NetPlayDialog::UpdateDiscordPresence()
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m_current_game_name);
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};
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if (Core::IsRunning())
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if (Core::IsRunning(Core::System::GetInstance()))
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return use_default();
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if (IsHosting())
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@ -802,7 +803,7 @@ void NetPlayDialog::DisplayMessage(const QString& msg, const std::string& color,
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QColor c(color.empty() ? QStringLiteral("white") : QString::fromStdString(color));
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if (g_ActiveConfig.bShowNetPlayMessages && Core::IsRunning())
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if (g_ActiveConfig.bShowNetPlayMessages && Core::IsRunning(Core::System::GetInstance()))
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g_netplay_chat_ui->AppendChat(msg.toStdString(),
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{static_cast<float>(c.redF()), static_cast<float>(c.greenF()),
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static_cast<float>(c.blueF())});
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@ -902,7 +903,7 @@ void NetPlayDialog::OnMsgStopGame()
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void NetPlayDialog::OnMsgPowerButton()
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{
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if (!Core::IsRunning())
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if (!Core::IsRunning(Core::System::GetInstance()))
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return;
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QueueOnObject(this, [] { UICommon::TriggerSTMPowerEvent(); });
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}
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@ -514,7 +514,8 @@ bool GameCubePane::SetMemcard(ExpansionInterface::Slot slot, const QString& file
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const std::string old_eu_path = Config::GetMemcardPath(slot, DiscIO::Region::PAL);
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Config::SetBase(Config::GetInfoForMemcardPath(slot), raw_path);
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if (Core::IsRunning())
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auto& system = Core::System::GetInstance();
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if (Core::IsRunning(system))
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{
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// If emulation is running and the new card is different from the old one, notify the system to
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// eject the old and insert the new card.
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@ -523,8 +524,8 @@ bool GameCubePane::SetMemcard(ExpansionInterface::Slot slot, const QString& file
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{
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// ChangeDevice unplugs the device for 1 second, which means that games should notice that
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// the path has changed and thus the memory card contents have changed
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Core::System::GetInstance().GetExpansionInterface().ChangeDevice(
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slot, ExpansionInterface::EXIDeviceType::MemoryCard);
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system.GetExpansionInterface().ChangeDevice(slot,
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ExpansionInterface::EXIDeviceType::MemoryCard);
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}
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}
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@ -620,7 +621,8 @@ bool GameCubePane::SetGCIFolder(ExpansionInterface::Slot slot, const QString& pa
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Config::SetBase(Config::GetInfoForGCIPath(slot), raw_path);
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if (Core::IsRunning())
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auto& system = Core::System::GetInstance();
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if (Core::IsRunning(system))
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{
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// If emulation is running and the new card is different from the old one, notify the system to
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// eject the old and insert the new card.
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@ -629,7 +631,7 @@ bool GameCubePane::SetGCIFolder(ExpansionInterface::Slot slot, const QString& pa
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{
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// ChangeDevice unplugs the device for 1 second, which means that games should notice that
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// the path has changed and thus the memory card contents have changed
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Core::System::GetInstance().GetExpansionInterface().ChangeDevice(
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system.GetExpansionInterface().ChangeDevice(
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slot, ExpansionInterface::EXIDeviceType::MemoryCardFolder);
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}
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}
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@ -660,14 +662,14 @@ void GameCubePane::SetAGPRom(ExpansionInterface::Slot slot, const QString& filen
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Config::SetBase(Config::GetInfoForAGPCartPath(slot), path_abs.toStdString());
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if (Core::IsRunning() && path_abs != path_old)
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auto& system = Core::System::GetInstance();
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if (Core::IsRunning(system) && path_abs != path_old)
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{
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// ChangeDevice unplugs the device for 1 second. For an actual AGP, you can remove the
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// cartridge without unplugging it, and it's not clear if the AGP software actually notices
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// that it's been unplugged or the cartridge has changed, but this was done for memcards so
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// we might as well do it for the AGP too.
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Core::System::GetInstance().GetExpansionInterface().ChangeDevice(
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slot, ExpansionInterface::EXIDeviceType::AGP);
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system.GetExpansionInterface().ChangeDevice(slot, ExpansionInterface::EXIDeviceType::AGP);
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}
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LoadSettings();
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@ -781,6 +783,7 @@ void GameCubePane::SaveSettings()
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Config::SetBaseOrCurrent(Config::MAIN_SKIP_IPL, m_skip_main_menu->isChecked());
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Config::SetBaseOrCurrent(Config::MAIN_GC_LANGUAGE, m_language_combo->currentData().toInt());
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auto& system = Core::System::GetInstance();
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// Device Settings
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for (ExpansionInterface::Slot slot : ExpansionInterface::SLOTS)
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{
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@ -789,9 +792,9 @@ void GameCubePane::SaveSettings()
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const ExpansionInterface::EXIDeviceType current_exi_device =
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Config::Get(Config::GetInfoForEXIDevice(slot));
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if (Core::IsRunning() && current_exi_device != dev)
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if (Core::IsRunning(system) && current_exi_device != dev)
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{
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Core::System::GetInstance().GetExpansionInterface().ChangeDevice(slot, dev);
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system.GetExpansionInterface().ChangeDevice(slot, dev);
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}
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Config::SetBaseOrCurrent(Config::GetInfoForEXIDevice(slot), dev);
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@ -25,6 +25,7 @@
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#include "Core/HW/WiimoteEmu/MotionPlus.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "Core/HW/WiimoteReal/WiimoteReal.h"
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#include "Core/System.h"
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#include "DolphinQt/QtUtils/AspectRatioWidget.h"
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#include "DolphinQt/QtUtils/QueueOnObject.h"
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@ -347,7 +348,7 @@ WiiTASInputWindow::WiiTASInputWindow(QWidget* parent, int num) : TASInputWindow(
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setLayout(layout);
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if (Core::IsRunning())
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if (Core::IsRunning(Core::System::GetInstance()))
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{
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m_active_extension = GetWiimote()->GetActiveExtensionNumber();
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m_is_motion_plus_attached = GetWiimote()->IsMotionPlusAttached();
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Reference in New Issue
Block a user