diff --git a/Source/Core/Common/Src/LinearDiskCache.h b/Source/Core/Common/Src/LinearDiskCache.h index 450392e70a..f213d2959e 100644 --- a/Source/Core/Common/Src/LinearDiskCache.h +++ b/Source/Core/Common/Src/LinearDiskCache.h @@ -24,7 +24,7 @@ // Increment this every time you change shader generation code. enum { - LINEAR_DISKCACHE_VER = 6966 + LINEAR_DISKCACHE_VER = 6967 }; // On disk format: