diff --git a/Source/Core/Common/GL/GLInterface/WGL.cpp b/Source/Core/Common/GL/GLInterface/WGL.cpp index 7758168de5..48f4b8c96c 100644 --- a/Source/Core/Common/GL/GLInterface/WGL.cpp +++ b/Source/Core/Common/GL/GLInterface/WGL.cpp @@ -220,6 +220,8 @@ bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core) s_backbuffer_height = theight; const DWORD stereo_flag = stereo ? PFD_STEREO : 0; + + // clang-format off static const PIXELFORMATDESCRIPTOR pfd = { sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor 1, // Version Number @@ -230,27 +232,19 @@ bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core) PFD_TYPE_RGBA, // Request An RGBA Format 32, // Select Our Color Depth 0, - 0, - 0, - 0, - 0, - 0, // Color Bits Ignored - 0, // 8bit Alpha Buffer - 0, // Shift Bit Ignored - 0, // No Accumulation Buffer - 0, - 0, - 0, - 0, // Accumulation Bits Ignored + 0, 0, 0, 0, 0, // Color Bits Ignored + 0, // 8bit Alpha Buffer + 0, // Shift Bit Ignored + 0, // No Accumulation Buffer + 0, 0, 0, 0, // Accumulation Bits Ignored 0, // 0Bit Z-Buffer (Depth Buffer) 0, // 0bit Stencil Buffer 0, // No Auxiliary Buffer PFD_MAIN_PLANE, // Main Drawing Layer 0, // Reserved - 0, - 0, - 0 // Layer Masks Ignored + 0, 0, 0 // Layer Masks Ignored }; + // clang-format on m_dc = GetDC(m_window_handle); if (!m_dc)