Qt: Implement "Movie" menu

This commit is contained in:
spycrab
2017-08-27 13:55:05 +02:00
parent 4163ee42bc
commit 0e7ed3514f
4 changed files with 244 additions and 1 deletions

View File

@ -15,9 +15,12 @@
#include "Common/FileUtil.h"
#include "Core/CommonTitles.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HW/WiiSaveCrypted.h"
#include "Core/HW/Wiimote.h"
#include "Core/IOS/ES/ES.h"
#include "Core/IOS/IOS.h"
#include "Core/Movie.h"
#include "Core/State.h"
#include "DiscIO/NANDImporter.h"
#include "DolphinQt2/AboutDialog.h"
@ -28,13 +31,17 @@ MenuBar::MenuBar(QWidget* parent) : QMenuBar(parent)
{
AddFileMenu();
AddEmulationMenu();
addMenu(tr("Movie"));
AddMovieMenu();
AddOptionsMenu();
AddToolsMenu();
AddViewMenu();
AddHelpMenu();
EmulationStopped();
connect(this, &MenuBar::SelectionChanged, this, &MenuBar::OnSelectionChanged);
connect(this, &MenuBar::RecordingStatusChanged, this, &MenuBar::OnRecordingStatusChanged);
connect(this, &MenuBar::ReadOnlyModeChanged, this, &MenuBar::OnReadOnlyModeChanged);
}
void MenuBar::EmulationStarted()
@ -51,6 +58,11 @@ void MenuBar::EmulationStarted()
m_screenshot_action->setEnabled(true);
m_state_load_menu->setEnabled(true);
m_state_save_menu->setEnabled(true);
// Movie
m_recording_read_only->setEnabled(true);
m_recording_play->setEnabled(false);
UpdateStateSlotMenu();
UpdateToolsMenu(true);
}
@ -75,6 +87,12 @@ void MenuBar::EmulationStopped()
m_screenshot_action->setEnabled(false);
m_state_load_menu->setEnabled(false);
m_state_save_menu->setEnabled(false);
// Movie
m_recording_read_only->setEnabled(false);
m_recording_stop->setEnabled(false);
m_recording_play->setEnabled(false);
UpdateStateSlotMenu();
UpdateToolsMenu(false);
}
@ -391,6 +409,75 @@ void MenuBar::AddShowRegionsMenu(QMenu* view_menu)
}
}
void MenuBar::AddMovieMenu()
{
auto* movie_menu = addMenu(tr("&Movie"));
m_recording_start =
movie_menu->addAction(tr("Start Recording Input"), [this] { emit StartRecording(); });
m_recording_play =
movie_menu->addAction(tr("Play Input Recording..."), [this] { emit PlayRecording(); });
m_recording_stop =
movie_menu->addAction(tr("Stop Playing/Recording Input"), [this] { emit StopRecording(); });
m_recording_export =
movie_menu->addAction(tr("Export Recording..."), [this] { emit ExportRecording(); });
m_recording_start->setEnabled(false);
m_recording_play->setEnabled(false);
m_recording_stop->setEnabled(false);
m_recording_export->setEnabled(false);
m_recording_read_only = movie_menu->addAction(tr("Read-Only Mode"));
m_recording_read_only->setCheckable(true);
m_recording_read_only->setChecked(Movie::IsReadOnly());
connect(m_recording_read_only, &QAction::toggled, [](bool value) { Movie::SetReadOnly(value); });
movie_menu->addSeparator();
auto* pause_at_end = movie_menu->addAction(tr("Pause at End of Movie"));
pause_at_end->setCheckable(true);
pause_at_end->setChecked(SConfig::GetInstance().m_PauseMovie);
connect(pause_at_end, &QAction::toggled,
[](bool value) { SConfig::GetInstance().m_PauseMovie = value; });
auto* lag_counter = movie_menu->addAction(tr("Show Lag Counter"));
lag_counter->setCheckable(true);
lag_counter->setChecked(SConfig::GetInstance().m_ShowLag);
connect(lag_counter, &QAction::toggled,
[](bool value) { SConfig::GetInstance().m_ShowLag = value; });
auto* frame_counter = movie_menu->addAction(tr("Show Frame Counter"));
frame_counter->setCheckable(true);
frame_counter->setChecked(SConfig::GetInstance().m_ShowFrameCount);
connect(frame_counter, &QAction::toggled,
[](bool value) { SConfig::GetInstance().m_ShowFrameCount = value; });
auto* input_display = movie_menu->addAction(tr("Show Input Display"));
input_display->setCheckable(true);
input_display->setChecked(SConfig::GetInstance().m_ShowInputDisplay);
connect(frame_counter, &QAction::toggled,
[](bool value) { SConfig::GetInstance().m_ShowInputDisplay = value; });
auto* system_clock = movie_menu->addAction(tr("Show System Clock"));
system_clock->setCheckable(true);
system_clock->setChecked(SConfig::GetInstance().m_ShowRTC);
connect(system_clock, &QAction::toggled,
[](bool value) { SConfig::GetInstance().m_ShowRTC = value; });
movie_menu->addSeparator();
auto* dump_frames = movie_menu->addAction(tr("Dump Frames"));
dump_frames->setCheckable(true);
dump_frames->setChecked(SConfig::GetInstance().m_DumpFrames);
connect(dump_frames, &QAction::toggled,
[](bool value) { SConfig::GetInstance().m_DumpFrames = value; });
auto* dump_audio = movie_menu->addAction(tr("Dump Audio"));
dump_audio->setCheckable(true);
dump_audio->setChecked(SConfig::GetInstance().m_DumpAudio);
connect(dump_audio, &QAction::toggled,
[](bool value) { SConfig::GetInstance().m_DumpAudio = value; });
}
void MenuBar::UpdateToolsMenu(bool emulation_started)
{
m_boot_sysmenu->setEnabled(!emulation_started);
@ -473,3 +560,22 @@ void MenuBar::NANDExtractCertificates()
QMessageBox::critical(this, tr("Error"), tr("Failed to extract certificates from NAND"));
}
}
void MenuBar::OnSelectionChanged(QSharedPointer<GameFile> game_file)
{
bool is_null = game_file.isNull();
m_recording_play->setEnabled(!Core::IsRunning() && !is_null);
m_recording_start->setEnabled(!Movie::IsPlayingInput() && !is_null);
}
void MenuBar::OnRecordingStatusChanged(bool recording)
{
m_recording_start->setEnabled(!recording);
m_recording_stop->setEnabled(recording);
}
void MenuBar::OnReadOnlyModeChanged(bool read_only)
{
m_recording_read_only->setChecked(read_only);
}