VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData' for texture assets, this allows us to provide additional metadata for textures. Such as a sampler or type information (to distinguish cube maps)

This commit is contained in:
iwubcode
2023-09-06 00:16:26 -05:00
parent 1b7a590b4b
commit 0e8f8ea930
13 changed files with 138 additions and 93 deletions

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@ -44,7 +44,7 @@ A full example is given below:
"name": "normal_texture",
"data":
{
"": "normal_texture.png"
"texture": "normal_texture.png"
}
}
],