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Use _trans consistently for controllers
Some strings were marked with _trans in some places but not others. This commit adds extra _trans markers so that the usage of _trans is consistent. This shouldn't have any effect on which strings actually get translated. (Note that _trans doesn't do anything at runtime.) I also added a few new i18n comments.
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@ -19,10 +19,10 @@ namespace ControllerEmu
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{
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Tilt::Tilt(const std::string& name_) : ControlGroup(name_, GroupType::Tilt)
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{
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controls.emplace_back(std::make_unique<Input>("Forward"));
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controls.emplace_back(std::make_unique<Input>("Backward"));
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controls.emplace_back(std::make_unique<Input>("Left"));
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controls.emplace_back(std::make_unique<Input>("Right"));
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controls.emplace_back(std::make_unique<Input>(_trans("Forward")));
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controls.emplace_back(std::make_unique<Input>(_trans("Backward")));
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controls.emplace_back(std::make_unique<Input>(_trans("Left")));
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controls.emplace_back(std::make_unique<Input>(_trans("Right")));
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controls.emplace_back(std::make_unique<Input>(_trans("Modifier")));
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