fast commit :

make native mips loading an option to prevent performance lost in game that not need this functionality.( thanks to dorian.fevrier for point the performance lost.)
added a patch from  pierre@pirsoft.de to avoid vertex drops when index array is full in opengl implementation that do not support large index arrays

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5432 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Rodolfo Osvaldo Bogado
2010-05-04 14:43:30 +00:00
parent a8659054ac
commit 0ea01d8462
13 changed files with 83 additions and 18 deletions

View File

@ -79,6 +79,7 @@ BEGIN
CONTROL "Centered",IDC_TEXFMT_CENTER,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,114,183,52,10
CONTROL "Enable XFB",IDC_ENABLEXFB,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,71,81,8
CONTROL "Enable Real XFB",IDC_ENABLEREALXFB,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,114,71,81,8
CONTROL "Use Native Mips",IDC_USENATIVEMIPS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,14,83,67,10
END
IDD_ENHANCEMENTS DIALOGEX 0, 0, 224, 175