More WaveTable (ucode case 0x4,0x7,0xb,0xc) work (thanks for noticing they're the same, LordMark!)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4292 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY
2009-09-17 12:09:10 +00:00
parent dbf68d9b0d
commit 0ebb7376c8
4 changed files with 22 additions and 10 deletions

View File

@ -307,6 +307,7 @@ private:
void RenderSynth_Constant(ZeldaVoicePB &PB, s32* _Buffer, int _Size);
void RenderSynth_RectWave(ZeldaVoicePB &PB, s32* _Buffer, int _Size);
void RenderSynth_SawWave(ZeldaVoicePB &PB, s32* _Buffer, int _Size);
void RenderSynth_WaveTable(ZeldaVoicePB &PB, s32* _Buffer, int _Size);
void RenderVoice_PCM8(ZeldaVoicePB& PB, s16* _Buffer, int _Size);
void RenderVoice_PCM16(ZeldaVoicePB& PB, s16* _Buffer, int _Size);