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Support partial texture updates via efb copies
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@ -26,6 +26,8 @@ private:
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TCacheEntry(const TCacheEntryConfig& config, D3DTexture2D *_tex) : TCacheEntryBase(config), texture(_tex) {}
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~TCacheEntry();
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void DoPartialTextureUpdate(TCacheEntryBase* entry, u32 x, u32 y) override;
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void Load(unsigned int width, unsigned int height,
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unsigned int expanded_width, unsigned int levels) override;
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