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https://github.com/dolphin-emu/dolphin.git
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Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)."
Turns out I was wrong in my previous commit. My bad.
This reverts commit 8743166663
.
This commit is contained in:
@ -299,7 +299,7 @@ GLuint FramebufferManager::ResolveAndGetDepthTarget(const EFBRectangle &source_r
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}
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void XFBSource::Draw(const MathUtil::Rectangle<float> &sourcerc,
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const MathUtil::Rectangle<float> &drawrc, u32 width, u32 height) const
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const MathUtil::Rectangle<float> &drawrc, int width, int height) const
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{
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// Texture map xfbSource->texture onto the main buffer
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@ -63,7 +63,7 @@ struct XFBSource : public XFBSourceBase
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void CopyEFB(float Gamma);
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void DecodeToTexture(u32 xfbAddr, u32 fbWidth, u32 fbHeight);
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void Draw(const MathUtil::Rectangle<float> &sourcerc,
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const MathUtil::Rectangle<float> &drawrc, u32 width, u32 height) const;
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const MathUtil::Rectangle<float> &drawrc, int width, int height) const;
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const GLuint texture;
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};
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@ -323,8 +323,8 @@ Renderer::Renderer()
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return; // TODO: fail
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// Decide frambuffer size
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s_backbuffer_width = GLInterface->GetBackBufferWidth();
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s_backbuffer_height = GLInterface->GetBackBufferHeight();
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s_backbuffer_width = (int)GLInterface->GetBackBufferWidth();
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s_backbuffer_height = (int)GLInterface->GetBackBufferHeight();
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// Handle VSync on/off
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#ifdef __APPLE__
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@ -1047,7 +1047,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
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// Textured triangles are necessary because of post-processing shaders
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// Disable all other stages
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for (unsigned int i = 1; i < 8; ++i)
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for (int i = 1; i < 8; ++i)
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OGL::TextureCache::DisableStage(i);
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// Update GLViewPort
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