VideoCommon: Split BBox* functions into common and backend implementation variants

This will allow for some aspects of bounding box to be handled in
VideoCommon instead of individual backends.
This commit is contained in:
Techjar
2021-05-21 21:54:19 -04:00
parent 40a4715074
commit 0f17990137
13 changed files with 48 additions and 29 deletions

View File

@ -126,8 +126,8 @@ public:
void BindBackbuffer(const ClearColor& clear_color = {}) override;
void PresentBackbuffer() override;
u16 BBoxRead(int index) override;
void BBoxWrite(int index, u16 value) override;
u16 BBoxReadImpl(int index) override;
void BBoxWriteImpl(int index, u16 value) override;
void BeginUtilityDrawing() override;
void EndUtilityDrawing() override;