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https://github.com/dolphin-emu/dolphin.git
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DSP: Fix broken disassembly (deleted some remaining byteswaps). Don't check for external interrupts every cycle. Loop endpoint detector added to Analyzer (this will be useful for a future JIT).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2940 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -36,22 +36,22 @@ u8 code_flags[ISPACE];
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// 0xFFFF means ignore.
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const u16 idle_skip_sigs[NUM_IDLE_SIGS][MAX_IDLE_SIG_SIZE + 1] =
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{
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{ 0x26fc, // LRS $30, @DMBH
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0x02c0, 0x8000, // ANDCF $30, #0x8000
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0x029d, 0xFFFF, // JLZ 0x027a
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0, 0 }, // RET
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{ 0x27fc, // LRS $31, @DMBH
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0x03c0, 0x8000, // ANDCF $31, #0x8000
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0x029d, 0xFFFF, // JLZ 0x027a
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0, 0 }, // RET
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{ 0x26fe, // LRS $30, @CMBH
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0x02c0, 0x8000, // ANDCF $30, #0x8000
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0x029c, 0xFFFF, // JLNZ 0x0280
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0, 0 }, // RET
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{ 0x27fe, // LRS $31, @CMBH
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0x03c0, 0x8000, // ANDCF $31, #0x8000
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0x029c, 0xFFFF, // JLNZ 0x0280
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0, 0 }, // RET
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{ 0x26fc, // LRS $30, @DMBH
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0x02c0, 0x8000, // ANDCF $30, #0x8000
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0x029d, 0xFFFF, // JLZ 0x027a
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0, 0 }, // RET
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{ 0x27fc, // LRS $31, @DMBH
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0x03c0, 0x8000, // ANDCF $31, #0x8000
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0x029d, 0xFFFF, // JLZ 0x027a
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0, 0 }, // RET
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{ 0x26fe, // LRS $30, @CMBH
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0x02c0, 0x8000, // ANDCF $30, #0x8000
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0x029c, 0xFFFF, // JLNZ 0x0280
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0, 0 }, // RET
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{ 0x27fe, // LRS $31, @CMBH
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0x03c0, 0x8000, // ANDCF $31, #0x8000
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0x029c, 0xFFFF, // JLNZ 0x0280
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0, 0 }, // RET
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};
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void Reset()
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@ -64,8 +64,8 @@ void AnalyzeRange(int start_addr, int end_addr)
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// First we run an extremely simplified version of a disassembler to find
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// where all instructions start.
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// This may not be 100% accurate in case of jump tables, but should be good
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// enough as a start.
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// This may not be 100% accurate in case of jump tables!
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// It could get desynced, which would be bad. We'll see if that's an issue.
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int addr = start_addr;
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while (addr < end_addr)
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{
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@ -78,6 +78,16 @@ void AnalyzeRange(int start_addr, int end_addr)
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}
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code_flags[addr] |= CODE_START_OF_INST;
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addr += opcode->size;
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// Look for loops.
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if ((inst.hex & 0xffe0) == 0x0060 || (inst.hex & 0xff00) == 0x1100) {
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// BLOOP, BLOOPI
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u16 loop_end = dsp_imem_read(addr + 1);
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code_flags[loop_end] |= CODE_LOOP_END;
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} else if ((inst.hex & 0xffe0) == 0x0040 || (inst.hex & 0xff00) == 0x1000) {
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// LOOP, LOOPI
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code_flags[addr + 1] |= CODE_LOOP_END;
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}
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}
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// Next, we'll scan for potential idle skips.
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