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BreakPoints: Rename variables
Drops Hungarian notation where applicable.Drops Hungarian notation where applicable.
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@ -13,35 +13,35 @@ class DebugInterface;
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struct TBreakPoint
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{
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u32 iAddress = 0;
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bool bOn = false;
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bool bTemporary = false;
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u32 address = 0;
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bool is_enabled = false;
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bool is_temporary = false;
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};
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struct TMemCheck
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{
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u32 StartAddress = 0;
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u32 EndAddress = 0;
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u32 start_address = 0;
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u32 end_address = 0;
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bool bRange = false;
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bool is_ranged = false;
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bool OnRead = false;
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bool OnWrite = false;
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bool is_break_on_read = false;
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bool is_break_on_write = false;
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bool Log = false;
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bool Break = false;
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bool log_on_hit = false;
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bool break_on_hit = false;
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u32 numHits = 0;
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u32 num_hits = 0;
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// returns whether to break
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bool Action(DebugInterface* dbg_interface, u32 _iValue, u32 addr, bool write, int size, u32 pc);
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bool Action(DebugInterface* dbg_interface, u32 value, u32 addr, bool write, int size, u32 pc);
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};
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struct TWatch
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{
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std::string name;
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u32 iAddress = 0;
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bool bOn = false;
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u32 address = 0;
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bool is_enabled = false;
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};
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// Code breakpoints.
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@ -51,25 +51,25 @@ public:
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using TBreakPoints = std::vector<TBreakPoint>;
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using TBreakPointsStr = std::vector<std::string>;
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const TBreakPoints& GetBreakPoints() { return m_BreakPoints; }
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const TBreakPoints& GetBreakPoints() { return m_breakpoints; }
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TBreakPointsStr GetStrings() const;
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void AddFromStrings(const TBreakPointsStr& bps);
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void AddFromStrings(const TBreakPointsStr& bp_strings);
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// is address breakpoint
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bool IsAddressBreakPoint(u32 address) const;
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bool IsTempBreakPoint(u32 address) const;
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// Add BreakPoint
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void Add(u32 em_address, bool temp = false);
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void Add(u32 address, bool temp = false);
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void Add(const TBreakPoint& bp);
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// Remove Breakpoint
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void Remove(u32 _iAddress);
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void Remove(u32 address);
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void Clear();
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void ClearAllTemporary();
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private:
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TBreakPoints m_BreakPoints;
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TBreakPoints m_breakpoints;
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};
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// Memory breakpoints
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@ -79,20 +79,20 @@ public:
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using TMemChecks = std::vector<TMemCheck>;
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using TMemChecksStr = std::vector<std::string>;
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const TMemChecks& GetMemChecks() { return m_MemChecks; }
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const TMemChecks& GetMemChecks() { return m_mem_checks; }
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TMemChecksStr GetStrings() const;
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void AddFromStrings(const TMemChecksStr& mcs);
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void AddFromStrings(const TMemChecksStr& mc_strings);
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void Add(const TMemCheck& _rMemoryCheck);
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void Add(const TMemCheck& memory_check);
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// memory breakpoint
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TMemCheck* GetMemCheck(u32 address);
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void Remove(u32 _Address);
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void Remove(u32 address);
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void Clear() { m_MemChecks.clear(); }
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bool HasAny() const { return !m_MemChecks.empty(); }
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void Clear() { m_mem_checks.clear(); }
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bool HasAny() const { return !m_mem_checks.empty(); }
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private:
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TMemChecks m_MemChecks;
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TMemChecks m_mem_checks;
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};
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class Watches
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@ -101,23 +101,23 @@ public:
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using TWatches = std::vector<TWatch>;
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using TWatchesStr = std::vector<std::string>;
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const TWatches& GetWatches() { return m_Watches; }
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const TWatches& GetWatches() { return m_watches; }
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TWatchesStr GetStrings() const;
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void AddFromStrings(const TWatchesStr& bps);
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void AddFromStrings(const TWatchesStr& watch_strings);
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bool IsAddressWatch(u32 _iAddress) const;
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bool IsAddressWatch(u32 address) const;
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// Add BreakPoint
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void Add(u32 em_address);
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void Add(const TWatch& bp);
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// Add watch
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void Add(u32 address);
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void Add(const TWatch& watch);
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void Update(int count, u32 em_address);
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void Update(int count, u32 address);
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void UpdateName(int count, const std::string name);
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// Remove Breakpoint
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void Remove(u32 _iAddress);
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// Remove watch
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void Remove(u32 address);
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void Clear();
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private:
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TWatches m_Watches;
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TWatches m_watches;
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};
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