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Changed the aspect ratio settings to account for NTSC/PAL pixel aspect ratios and VI scaling.
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@ -25,10 +25,10 @@
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enum AspectMode
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{
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ASPECT_AUTO = 0,
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ASPECT_FORCE_16_9 = 1,
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ASPECT_FORCE_4_3 = 2,
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ASPECT_STRETCH = 3,
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ASPECT_AUTO = 0,
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ASPECT_ANALOG_WIDE = 1,
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ASPECT_ANALOG = 2,
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ASPECT_STRETCH = 3,
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};
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enum EFBScale
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