Saving real Wiimote state

because that's simpler than reconnecting
This commit is contained in:
John Peterson
2013-05-31 07:12:59 +02:00
committed by Rachel Bryk
parent 748ee50536
commit 0fd3acd152
15 changed files with 815 additions and 64 deletions

View File

@ -52,11 +52,6 @@ public:
SConfig::GetInstance().m_SYSCONF->SetData("BT.MOT", event.GetInt());
event.Skip();
}
void OnReconnectOnLoad(wxCommandEvent& event)
{
SConfig::GetInstance().m_WiimoteReconnectOnLoad = event.IsChecked();
event.Skip();
}
void OnContinuousScanning(wxCommandEvent& event)
{
SConfig::GetInstance().m_WiimoteContinuousScanning = event.IsChecked();