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Saving real Wiimote state
because that's simpler than reconnecting
This commit is contained in:

committed by
Rachel Bryk

parent
748ee50536
commit
0fd3acd152
@ -52,11 +52,6 @@ public:
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SConfig::GetInstance().m_SYSCONF->SetData("BT.MOT", event.GetInt());
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event.Skip();
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}
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void OnReconnectOnLoad(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_WiimoteReconnectOnLoad = event.IsChecked();
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event.Skip();
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}
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void OnContinuousScanning(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_WiimoteContinuousScanning = event.IsChecked();
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