From 1021ba0406ccd9f461223b64a12cceeb38eabadf Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Fri, 10 Dec 2010 16:13:43 +0000 Subject: [PATCH] DX9: Fix Renderer::SetLineWidth like hrydgard suggested ;) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6551 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Plugins/Plugin_VideoDX9/Src/Render.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Source/Plugins/Plugin_VideoDX9/Src/Render.cpp b/Source/Plugins/Plugin_VideoDX9/Src/Render.cpp index a14a83b026..d6f63dbe23 100644 --- a/Source/Plugins/Plugin_VideoDX9/Src/Render.cpp +++ b/Source/Plugins/Plugin_VideoDX9/Src/Render.cpp @@ -703,7 +703,7 @@ void Renderer::UpdateViewport() if (Width < 0) { X += Width; - Width*=-1; + Width *= -1; } if (Height < 0) { @@ -1250,6 +1250,9 @@ void Renderer::SetDitherMode() void Renderer::SetLineWidth() { // We can't change line width in D3D unless we use ID3DXLine + float fratio = xfregs.rawViewport[0] != 0 ? Renderer::EFBToScaledXf(1.f) : 1.0f; + float psize = bpmem.lineptwidth.linesize * fratio / 6.0f; + D3D::SetRenderState(D3DRS_POINTSIZE, *((DWORD*)&psize)); } void Renderer::SetSamplerState(int stage, int texindex)