DiscIO/SConfig: Rename GetUniqueID to GetGameID

We call this "game ID" everywhere else, and it's not
actually completely unique.
This commit is contained in:
JosJuice
2016-10-29 14:42:43 +02:00
parent b0e2642883
commit 1081497cad
45 changed files with 104 additions and 106 deletions

View File

@ -183,10 +183,10 @@ void DolphinAnalytics::MakePerGameBuilder()
Common::AnalyticsReportBuilder builder(m_base_builder);
// Gameid.
builder.AddData("gameid", SConfig::GetInstance().GetUniqueID());
builder.AddData("gameid", SConfig::GetInstance().GetGameID());
// Unique id bound to the gameid.
builder.AddData("id", MakeUniqueId(SConfig::GetInstance().GetUniqueID()));
builder.AddData("id", MakeUniqueId(SConfig::GetInstance().GetGameID()));
// Configuration.
builder.AddData("cfg-dsp-hle", SConfig::GetInstance().bDSPHLE);