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DiscIO/SConfig: Rename GetUniqueID to GetGameID
We call this "game ID" everywhere else, and it's not actually completely unique.
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@ -32,7 +32,7 @@ QGroupBox* InfoWidget::CreateISODetails()
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QLineEdit* file_path = CreateValueDisplay(m_game.GetFilePath());
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QLineEdit* internal_name = CreateValueDisplay(m_game.GetInternalName());
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QLineEdit* game_id = CreateValueDisplay(m_game.GetUniqueID());
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QLineEdit* game_id = CreateValueDisplay(m_game.GetGameID());
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QLineEdit* country = CreateValueDisplay(m_game.GetCountry());
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QLineEdit* maker = CreateValueDisplay(m_game.GetMaker());
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QLineEdit* maker_id = CreateValueDisplay(QStringLiteral("0x") + m_game.GetMakerID());
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@ -12,7 +12,7 @@
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PropertiesDialog::PropertiesDialog(QWidget* parent, const GameFile& game) : QDialog(parent)
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{
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setWindowTitle(QStringLiteral("%1: %2").arg(game.GetUniqueID()).arg(game.GetLongName()));
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setWindowTitle(QStringLiteral("%1: %2").arg(game.GetGameID()).arg(game.GetLongName()));
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QVBoxLayout* layout = new QVBoxLayout();
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QTabWidget* tab_widget = new QTabWidget(this);
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