DiscIO/SConfig: Rename GetUniqueID to GetGameID

We call this "game ID" everywhere else, and it's not
actually completely unique.
This commit is contained in:
JosJuice
2016-10-29 14:42:43 +02:00
parent b0e2642883
commit 1081497cad
45 changed files with 104 additions and 106 deletions

View File

@ -102,7 +102,7 @@ bool GameFile::LoadFileInfo(const QString& path)
void GameFile::LoadState()
{
IniFile ini = SConfig::LoadGameIni(m_unique_id.toStdString(), m_revision);
IniFile ini = SConfig::LoadGameIni(m_game_id.toStdString(), m_revision);
std::string issues_temp;
ini.GetIfExists("EmuState", "EmulationStateId", &m_rating);
ini.GetIfExists("EmuState", "EmulationIssues", &issues_temp);
@ -142,7 +142,7 @@ bool GameFile::TryLoadVolume()
if (volume == nullptr)
return false;
m_unique_id = QString::fromStdString(volume->GetUniqueID());
m_game_id = QString::fromStdString(volume->GetGameID());
std::string maker_id = volume->GetMakerID();
m_maker = QString::fromStdString(DiscIO::GetCompanyFromID(maker_id));
m_maker_id = QString::fromStdString(maker_id);

View File

@ -34,7 +34,7 @@ public:
QString GetFileFolder() const { return m_folder; }
qint64 GetFileSize() const { return m_size; }
// The rest will not.
QString GetUniqueID() const { return m_unique_id; }
QString GetGameID() const { return m_game_id; }
QString GetMakerID() const { return m_maker_id; }
QString GetMaker() const { return m_maker; }
u16 GetRevision() const { return m_revision; }
@ -84,7 +84,7 @@ private:
QDateTime m_last_modified;
qint64 m_size = 0;
QString m_unique_id;
QString m_game_id;
QString m_maker;
QString m_maker_id;
u16 m_revision = 0;

View File

@ -128,7 +128,7 @@ void GameList::OpenProperties()
void GameList::OpenWiki()
{
QString game_id = GameFile(GetSelectedGame()).GetUniqueID();
QString game_id = GameFile(GetSelectedGame()).GetGameID();
QString url = QStringLiteral("https://wiki.dolphin-emu.org/index.php?title=").append(game_id);
QDesktopServices::openUrl(QUrl(url));
}

View File

@ -30,7 +30,7 @@ QVariant GameListModel::data(const QModelIndex& index, int role) const
case COL_TITLE:
return game->GetLongName();
case COL_ID:
return game->GetUniqueID();
return game->GetGameID();
case COL_DESCRIPTION:
return game->GetDescription();
case COL_MAKER: