DiscIO/SConfig: Rename GetUniqueID to GetGameID

We call this "game ID" everywhere else, and it's not
actually completely unique.
This commit is contained in:
JosJuice
2016-10-29 14:42:43 +02:00
parent b0e2642883
commit 1081497cad
45 changed files with 104 additions and 106 deletions

View File

@ -46,7 +46,7 @@ public:
std::vector<DiscIO::Language> GetLanguages() const;
std::string GetCompany() const { return m_company; }
u16 GetRevision() const { return m_Revision; }
const std::string& GetUniqueID() const { return m_UniqueID; }
const std::string& GetGameID() const { return m_game_id; }
const std::string GetWiiFSPath() const;
DiscIO::Country GetCountry() const { return m_Country; }
DiscIO::Platform GetPlatform() const { return m_Platform; }
@ -73,7 +73,7 @@ private:
std::map<DiscIO::Language, std::string> m_descriptions;
std::string m_company;
std::string m_UniqueID;
std::string m_game_id;
u64 m_title_id;
std::string m_issues;