DiscIO/SConfig: Rename GetUniqueID to GetGameID

We call this "game ID" everywhere else, and it's not
actually completely unique.
This commit is contained in:
JosJuice
2016-10-29 14:42:43 +02:00
parent b0e2642883
commit 1081497cad
45 changed files with 104 additions and 106 deletions

View File

@ -291,7 +291,7 @@ VkPipeline ObjectCache::GetPipeline(const PipelineInfo& info)
std::string ObjectCache::GetDiskCacheFileName(const char* type)
{
return StringFromFormat("%svulkan-%s-%s.cache", File::GetUserPath(D_SHADERCACHE_IDX).c_str(),
SConfig::GetInstance().m_strUniqueID.c_str(), type);
SConfig::GetInstance().m_strGameID.c_str(), type);
}
class PipelineCacheReadCallback : public LinearDiskCacheReader<u32, u8>