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TextureCache: Support saving cache entries, including EFB copies
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@ -66,9 +66,6 @@ public:
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// Wrapper function which pushes the event to the GPU thread.
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void DoState(PointerWrap& p);
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// Function which handles the real state load/save logic.
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void DoStateGPUThread(PointerWrap& p);
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protected:
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void InitializeShared();
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void ShutdownShared();
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