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Software Backend: Force EFB/XFB to copy to ram
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@ -79,6 +79,7 @@ void VideoBackend::InitBackendInfo()
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g_Config.backend_info.bSupportsGPUTextureDecoding = false;
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g_Config.backend_info.bSupportsST3CTextures = false;
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g_Config.backend_info.bSupportsCopyToVram = true;
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g_Config.backend_info.bForceCopyToRam = false;
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g_Config.backend_info.bSupportsBitfield = false;
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g_Config.backend_info.bSupportsDynamicSamplerIndexing = false;
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g_Config.backend_info.bSupportsBPTCTextures = false;
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@ -92,6 +92,7 @@ void VideoBackend::InitBackendInfo()
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g_Config.backend_info.bSupportsMultithreading = false;
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g_Config.backend_info.bSupportsInternalResolutionFrameDumps = true;
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g_Config.backend_info.bSupportsCopyToVram = true;
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g_Config.backend_info.bForceCopyToRam = false;
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// TODO: There is a bug here, if texel buffers are not supported the graphics options
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// will show the option when it is not supported. The only way around this would be
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@ -73,6 +73,7 @@ void VideoSoftware::InitBackendInfo()
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g_Config.backend_info.bSupportsST3CTextures = false;
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g_Config.backend_info.bSupportsBPTCTextures = false;
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g_Config.backend_info.bSupportsCopyToVram = false;
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g_Config.backend_info.bForceCopyToRam = true;
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// aamodes
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g_Config.backend_info.AAModes = {1};
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@ -247,6 +247,7 @@ void VulkanContext::PopulateBackendInfo(VideoConfig* config)
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config->backend_info.bSupportsBPTCTextures = false; // Dependent on features.
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config->backend_info.bSupportsReversedDepthRange = false; // No support yet due to driver bugs.
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config->backend_info.bSupportsCopyToVram = true; // Assumed support.
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config->backend_info.bForceCopyToRam = false;
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}
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void VulkanContext::PopulateBackendInfoAdapters(VideoConfig* config, const GPUList& gpu_list)
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