Software Backend: Force EFB/XFB to copy to ram

This commit is contained in:
iwubcode
2017-08-23 23:49:24 -05:00
parent 6e686f6ea1
commit 1090549552
6 changed files with 7 additions and 2 deletions

View File

@ -92,6 +92,7 @@ void VideoBackend::InitBackendInfo()
g_Config.backend_info.bSupportsMultithreading = false;
g_Config.backend_info.bSupportsInternalResolutionFrameDumps = true;
g_Config.backend_info.bSupportsCopyToVram = true;
g_Config.backend_info.bForceCopyToRam = false;
// TODO: There is a bug here, if texel buffers are not supported the graphics options
// will show the option when it is not supported. The only way around this would be