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[GLExtensions] Dynamically pull in the GL 1.3 and 1.4 functions as well.
This commit is contained in:
6
Externals/GL/GL/gl.h
vendored
6
Externals/GL/GL/gl.h
vendored
@ -1629,6 +1629,7 @@ typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level,
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#define GL_FUNC_REVERSE_SUBTRACT 0x800B
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#define GL_BLEND_COLOR 0x8005
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#ifdef GL_GLEXT_PROTOTYPES
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GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
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GLsizei width, GLenum format,
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@ -1738,7 +1739,7 @@ GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
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GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
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GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
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#endif
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/*
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@ -1850,6 +1851,8 @@ GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
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/* texture_border_clamp */
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#define GL_CLAMP_TO_BORDER 0x812D
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#ifdef GL_GLEXT_PROTOTYPES
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GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
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GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
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@ -1943,6 +1946,7 @@ GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
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GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
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#endif
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typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
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typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
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