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VideoCommon/IndexGenerator: Eliminate static state
Now that we've extracted all of the stateless functions that can be hidden, it's time to make the index generator a regular class with active data members. This can just be a member that sits within the vertex manager base class. By deglobalizing the state of the index generator we also get rid of the wonky dual-initializing that was going on within the OpenGL backend. Since the renderer is always initialized before the vertex manager, we now only call Init() once throughout the execution lifecycle.
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@ -17,9 +17,6 @@ namespace
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{
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constexpr u16 s_primitive_restart = UINT16_MAX;
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using PrimitiveFunction = u16*(*)(u16*, u32, u32);
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std::array<PrimitiveFunction, 8> s_primitive_table;
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template <bool pr>
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u16* WriteTriangle(u16* index_ptr, u32 index1, u32 index2, u32 index3)
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{
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@ -204,56 +201,54 @@ u16* AddPoints(u16* index_ptr, u32 num_verts, u32 index)
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}
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} // Anonymous namespace
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// Init
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u16* IndexGenerator::index_buffer_current;
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u16* IndexGenerator::BASEIptr;
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u32 IndexGenerator::base_index;
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void IndexGenerator::Init()
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{
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if (g_Config.backend_info.bSupportsPrimitiveRestart)
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{
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s_primitive_table[OpcodeDecoder::GX_DRAW_QUADS] = AddQuads<true>;
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s_primitive_table[OpcodeDecoder::GX_DRAW_QUADS_2] = AddQuads_nonstandard<true>;
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s_primitive_table[OpcodeDecoder::GX_DRAW_TRIANGLES] = AddList<true>;
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s_primitive_table[OpcodeDecoder::GX_DRAW_TRIANGLE_STRIP] = AddStrip<true>;
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s_primitive_table[OpcodeDecoder::GX_DRAW_TRIANGLE_FAN] = AddFan<true>;
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m_primitive_table[OpcodeDecoder::GX_DRAW_QUADS] = AddQuads<true>;
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m_primitive_table[OpcodeDecoder::GX_DRAW_QUADS_2] = AddQuads_nonstandard<true>;
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m_primitive_table[OpcodeDecoder::GX_DRAW_TRIANGLES] = AddList<true>;
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m_primitive_table[OpcodeDecoder::GX_DRAW_TRIANGLE_STRIP] = AddStrip<true>;
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m_primitive_table[OpcodeDecoder::GX_DRAW_TRIANGLE_FAN] = AddFan<true>;
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}
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else
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{
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s_primitive_table[OpcodeDecoder::GX_DRAW_QUADS] = AddQuads<false>;
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s_primitive_table[OpcodeDecoder::GX_DRAW_QUADS_2] = AddQuads_nonstandard<false>;
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s_primitive_table[OpcodeDecoder::GX_DRAW_TRIANGLES] = AddList<false>;
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s_primitive_table[OpcodeDecoder::GX_DRAW_TRIANGLE_STRIP] = AddStrip<false>;
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s_primitive_table[OpcodeDecoder::GX_DRAW_TRIANGLE_FAN] = AddFan<false>;
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m_primitive_table[OpcodeDecoder::GX_DRAW_QUADS] = AddQuads<false>;
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m_primitive_table[OpcodeDecoder::GX_DRAW_QUADS_2] = AddQuads_nonstandard<false>;
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m_primitive_table[OpcodeDecoder::GX_DRAW_TRIANGLES] = AddList<false>;
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m_primitive_table[OpcodeDecoder::GX_DRAW_TRIANGLE_STRIP] = AddStrip<false>;
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m_primitive_table[OpcodeDecoder::GX_DRAW_TRIANGLE_FAN] = AddFan<false>;
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}
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s_primitive_table[OpcodeDecoder::GX_DRAW_LINES] = AddLineList;
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s_primitive_table[OpcodeDecoder::GX_DRAW_LINE_STRIP] = AddLineStrip;
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s_primitive_table[OpcodeDecoder::GX_DRAW_POINTS] = AddPoints;
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m_primitive_table[OpcodeDecoder::GX_DRAW_LINES] = AddLineList;
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m_primitive_table[OpcodeDecoder::GX_DRAW_LINE_STRIP] = AddLineStrip;
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m_primitive_table[OpcodeDecoder::GX_DRAW_POINTS] = AddPoints;
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}
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void IndexGenerator::Start(u16* Indexptr)
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void IndexGenerator::Start(u16* index_ptr)
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{
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index_buffer_current = Indexptr;
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BASEIptr = Indexptr;
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base_index = 0;
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m_index_buffer_current = index_ptr;
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m_base_index_ptr = index_ptr;
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m_base_index = 0;
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}
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void IndexGenerator::AddIndices(int primitive, u32 numVerts)
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void IndexGenerator::AddIndices(int primitive, u32 num_vertices)
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{
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index_buffer_current = s_primitive_table[primitive](index_buffer_current, numVerts, base_index);
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base_index += numVerts;
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m_index_buffer_current =
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m_primitive_table[primitive](m_index_buffer_current, num_vertices, m_base_index);
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m_base_index += num_vertices;
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}
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void IndexGenerator::AddExternalIndices(const u16* indices, u32 num_indices, u32 num_vertices)
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{
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std::memcpy(index_buffer_current, indices, sizeof(u16) * num_indices);
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index_buffer_current += num_indices;
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base_index += num_vertices;
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std::memcpy(m_index_buffer_current, indices, sizeof(u16) * num_indices);
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m_index_buffer_current += num_indices;
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m_base_index += num_vertices;
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}
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u32 IndexGenerator::GetRemainingIndices()
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u32 IndexGenerator::GetRemainingIndices() const
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{
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u32 max_index = 65534; // -1 is reserved for primitive restart (ogl + dx11)
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return max_index - base_index;
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// -1 is reserved for primitive restart (OGL + DX11)
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constexpr u32 max_index = 65534;
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return max_index - m_base_index;
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}
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