Qt/Unix: Implement signal handler

This commit is contained in:
spycrab 2018-05-22 21:30:54 +02:00
parent 0e9255c469
commit 112a174ae1
5 changed files with 119 additions and 1 deletions

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@ -95,6 +95,7 @@ add_executable(dolphin-emu
QtUtils/DoubleClickEventFilter.cpp
QtUtils/ElidedButton.cpp
QtUtils/ImageConverter.cpp
QtUtils/SignalDaemon.cpp
QtUtils/WindowActivationEventFilter.cpp
QtUtils/WinIconHelper.cpp
QtUtils/WrapInScrollArea.cpp

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@ -1,4 +1,3 @@
// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
@ -20,6 +19,12 @@
#include <future>
#include <optional>
#if defined(__unix__) || defined(__unix) || defined(__APPLE__)
#include <signal.h>
#include "QtUtils/SignalDaemon.h"
#endif
#include "Common/Version.h"
#include "Core/Boot/Boot.h"
@ -86,6 +91,23 @@
#include "UICommon/X11Utils.h"
#endif
#if defined(__unix__) || defined(__unix) || defined(__APPLE__)
void MainWindow::OnSignal()
{
close();
}
static void InstallSignalHandler()
{
struct sigaction sa;
sa.sa_handler = &SignalDaemon::HandleInterrupt;
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_RESETHAND;
sigaction(SIGINT, &sa, nullptr);
sigaction(SIGTERM, &sa, nullptr);
}
#endif
MainWindow::MainWindow(std::unique_ptr<BootParameters> boot_parameters) : QMainWindow(nullptr)
{
setWindowTitle(QString::fromStdString(Common::scm_rev_str));
@ -109,6 +131,14 @@ MainWindow::MainWindow(std::unique_ptr<BootParameters> boot_parameters) : QMainW
NetPlayInit();
#if defined(__unix__) || defined(__unix) || defined(__APPLE__)
auto* daemon = new SignalDaemon(this);
connect(daemon, &SignalDaemon::InterruptReceived, this, &MainWindow::OnSignal);
InstallSignalHandler();
#endif
if (boot_parameters)
m_pending_boot = std::move(boot_parameters);

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@ -138,6 +138,7 @@ private:
void OnBootGameCubeIPL(DiscIO::Region region);
void OnImportNANDBackup();
void OnConnectWiiRemote(int id);
void OnSignal();
void OnUpdateProgressDialog(QString label, int progress, int total);

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@ -0,0 +1,55 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt2/QtUtils/SignalDaemon.h"
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h>
#include <QSocketNotifier>
int SignalDaemon::s_sigterm_fd[2];
static constexpr char message[] =
"\nA signal was received. A second signal will force Dolphin to stop.\n";
SignalDaemon::SignalDaemon(QObject* parent) : QObject(parent)
{
if (socketpair(AF_UNIX, SOCK_STREAM, 0, s_sigterm_fd))
qFatal("Couldn't create TERM socketpair");
m_term = new QSocketNotifier(s_sigterm_fd[1], QSocketNotifier::Read, this);
connect(m_term, &QSocketNotifier::activated, this, &SignalDaemon::OnNotifierActivated);
}
SignalDaemon::~SignalDaemon()
{
close(s_sigterm_fd[0]);
close(s_sigterm_fd[1]);
}
void SignalDaemon::OnNotifierActivated()
{
m_term->setEnabled(false);
char tmp;
if (read(s_sigterm_fd[1], &tmp, sizeof(char)))
{
}
m_term->setEnabled(true);
emit InterruptReceived();
}
void SignalDaemon::HandleInterrupt(int)
{
write(STDERR_FILENO, message, sizeof(message));
char a = 1;
if (write(s_sigterm_fd[0], &a, sizeof(a)))
{
}
}

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@ -0,0 +1,31 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <QObject>
class QSocketNotifier;
// Loosely based on https://doc.qt.io/qt-5.9/unix-signals.html
class SignalDaemon : public QObject
{
Q_OBJECT
public:
explicit SignalDaemon(QObject* parent);
~SignalDaemon();
static void HandleInterrupt(int);
signals:
void InterruptReceived();
private:
void OnNotifierActivated();
static int s_sigterm_fd[2];
QSocketNotifier* m_term;
};