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Implement D3D12 backend
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25
Source/Core/VideoBackends/D3D12/VideoBackend.h
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25
Source/Core/VideoBackends/D3D12/VideoBackend.h
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// Copyright 2019 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "VideoCommon/VideoBackendBase.h"
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namespace DX12
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{
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class VideoBackend final : public VideoBackendBase
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{
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public:
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bool Initialize(const WindowSystemInfo& wsi) override;
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void Shutdown() override;
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std::string GetName() const override;
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std::string GetDisplayName() const override;
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void InitBackendInfo() override;
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private:
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void FillBackendInfo();
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};
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}
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