Implement D3D12 backend

This commit is contained in:
Stenzek
2019-03-28 20:35:46 +10:00
parent 6eb126b097
commit 113bd60fe7
38 changed files with 5132 additions and 0 deletions

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// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "VideoCommon/VideoBackendBase.h"
namespace DX12
{
class VideoBackend final : public VideoBackendBase
{
public:
bool Initialize(const WindowSystemInfo& wsi) override;
void Shutdown() override;
std::string GetName() const override;
std::string GetDisplayName() const override;
void InitBackendInfo() override;
private:
void FillBackendInfo();
};
}