D3D11: Use ComPtr smart pointer where possible

This commit is contained in:
Stenzek
2019-03-09 23:31:37 +10:00
parent 3d8014beb5
commit 1151a1238f
16 changed files with 146 additions and 235 deletions

View File

@ -10,7 +10,7 @@ namespace DX11
class BBox
{
public:
static ID3D11UnorderedAccessView*& GetUAV();
static ID3D11UnorderedAccessView* GetUAV();
static void Init();
static void Shutdown();