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https://github.com/dolphin-emu/dolphin.git
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Replaced type "DWORD" by "u32", except where "DWORD" is used to access the Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@429 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -9,17 +9,17 @@ namespace D3D
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CD3DFont font;
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#define MAX_NUM_VERTICES 50*6
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struct FONT2DVERTEX {
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float x,y,z;
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float rhw;
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int color;
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float tu, tv;
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struct FONT2DVERTEX {
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float x,y,z;
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float rhw;
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u32 color;
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float tu, tv;
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};
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#define D3DFVF_FONT2DVERTEX (D3DFVF_XYZRHW|D3DFVF_DIFFUSE|D3DFVF_TEX1)
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#define D3DFVF_FONT3DVERTEX (D3DFVF_XYZ|D3DFVF_DIFFUSE|D3DFVF_NORMAL|D3DFVF_TEX1)
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inline FONT2DVERTEX InitFont2DVertex( float x, float y, DWORD color, float tu, float tv )
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inline FONT2DVERTEX InitFont2DVertex( float x, float y, u32 color, float tu, float tv )
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{
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FONT2DVERTEX v; v.x=x; v.y=y; v.z=0; v.rhw=1.0f; v.color = color; v.tu = tu; v.tv = tv;
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return v;
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@ -236,7 +236,7 @@ namespace D3D
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}
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}
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int CD3DFont::DrawTextScaled( float x, float y, float fXScale, float fYScale, float spacing, int dwColor, const char* strText, bool center )
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int CD3DFont::DrawTextScaled( float x, float y, float fXScale, float fYScale, float spacing, u32 dwColor, const char* strText, bool center )
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{
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SaveRenderStates();
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SetRenderStates();
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@ -356,10 +356,10 @@ namespace D3D
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return S_OK;
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}
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void quad2d(float x1, float y1, float x2, float y2, DWORD color, float u1, float v1, float u2, float v2)
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void quad2d(float x1, float y1, float x2, float y2, u32 color, float u1, float v1, float u2, float v2)
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{
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SaveRenderStates();
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struct Q2DVertex { float x,y,z,rhw; int color; float u, v; } coords[4] = {
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struct Q2DVertex { float x,y,z,rhw; u32 color; float u, v; } coords[4] = {
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{x1-0.5f, y1-0.5f, 0, 1, color, u1, v1},
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{x2-0.5f, y1-0.5f, 0, 1, color, u2, v1},
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{x2-0.5f, y2-0.5f, 0, 1, color, u2, v2},
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