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Fix color precision problems when decoding CMPR and RGB5A3 textures with OpenCL
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5763 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -123,6 +123,7 @@ kernel void DecodeRGB5A3(global uchar *dst,
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resNoAlpha.s26AE = val.even << (uchar4)1; \
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resNoAlpha.s159D = val.even << (uchar4)6 | val.odd >> (uchar4)2; \
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resNoAlpha.s048C = val.odd << (uchar4)3; \
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resNoAlpha = bitselect(resNoAlpha, resNoAlpha >> (uchar16)5, (uchar16)0x3); \
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resNoAlpha.s37BF = (uchar4)(0xFF); \
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resAlpha.s26AE = bitselect(val.even << (uchar4)4, val.even, (uchar4)0xF); \
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resAlpha.s159D = bitselect(val.odd, val.odd >> (uchar4)4, (uchar4)0xF); \
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@ -156,9 +157,9 @@ kernel void decodeCMPRBlock(global uchar *dst,
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uchar2 colora565 = (uchar2)(val.s1, val.s3);
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uchar2 colorb565 = (uchar2)(val.s0, val.s2);
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uchar8 color32 = (uchar8)(colora565 << (uchar2)3,
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colora565 >> (uchar2)3 | colorb565 << (uchar2)5,
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colorb565,
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uchar8 color32 = (uchar8)(bitselect(colora565 << (uchar2)3, colora565 >> (uchar2)2, (uchar2)7),
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bitselect((colora565 >> (uchar2)3) | (colorb565 << (uchar2)5), colorb565 >> (uchar2)1, (uchar2)3),
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bitselect(colorb565, colorb565 >> (uchar2)5, (uchar2)7),
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(uchar2)0xFF);
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ushort4 frac2 = convert_ushort4(color32.even & (uchar4)0xFF) - convert_ushort4(color32.odd & (uchar4)0xFF);
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