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InputCommon: Fix occasional misidentification of analog input detection.
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@ -217,6 +217,8 @@ public:
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Clock::time_point press_time;
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std::optional<Clock::time_point> release_time;
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ControlState smoothness = 0;
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bool IsAnalogPress() const { return smoothness > 1.00001; }
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};
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Device::Input* FindInput(std::string_view name, const Device* def_dev) const;
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@ -139,7 +139,7 @@ void RemoveSpuriousTriggerCombinations(Core::InputDetector::Results* detections)
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const auto is_spurious = [&](const auto& detection) {
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return std::ranges::any_of(*detections, [&](const auto& d) {
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// This is a spurious digital detection if a "smooth" (analog) detection is temporally near.
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return &d != &detection && d.smoothness > 1 && d.smoothness > detection.smoothness &&
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return &d != &detection && d.IsAnalogPress() && !detection.IsAnalogPress() &&
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abs(d.press_time - detection.press_time) < SPURIOUS_TRIGGER_COMBO_THRESHOLD;
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});
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};
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