[windows]: Apply compatibility patches to problematic gamepad vibration drivers.

Move ucrtFreadWorkaround to use the new LdrWatcher.
This commit is contained in:
Shawn Hoffman
2017-06-08 22:15:42 -07:00
parent 5a34546698
commit 1210c74955
7 changed files with 500 additions and 102 deletions

View File

@ -0,0 +1,38 @@
// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include <list>
#include <string>
#include <vector>
struct LdrDllLoadEvent
{
const std::wstring& name;
uintptr_t base_address;
};
class LdrObserver
{
public:
std::vector<std::wstring> module_names;
// NOTE: This may be called from a Ldr callout. While most things are probably fine, try to
// keep things as simple as possible, and just queue real work onto something else.
std::function<void(const LdrDllLoadEvent&)> action;
void* cookie{};
};
class LdrWatcher
{
public:
void Install(const LdrObserver& observer);
~LdrWatcher();
private:
bool InjectCurrentModules(const LdrObserver& observer);
void UninstallAll();
std::list<LdrObserver> observers;
};