mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 22:00:39 -06:00
buildfix and some cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2026 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -341,6 +341,50 @@ void CFrame::InitBitmaps()
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if (GetToolBar() != NULL) RecreateToolbar();
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}
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void CFrame::BootGame()
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{
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#ifdef MUSICMOD // Music modification
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MM_OnPlay();
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#endif
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// shuffle2: wxBusyInfo is meant to be created on the stack
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// and only stay around for the life of the scope it's in.
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// If that is not what we want, find another solution. I don't
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// think such a dialog is needed anyways, so maybe kill it?
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wxBusyInfo bootingDialog(wxString::FromAscii("Booting..."), this);
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if (Core::GetState() != Core::CORE_UNINITIALIZED)
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{
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if (Core::GetState() == Core::CORE_RUN)
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{
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Core::SetState(Core::CORE_PAUSE);
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}
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else
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{
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Core::SetState(Core::CORE_RUN);
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}
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UpdateGUI();
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}
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// Start the selected ISO
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else if (m_GameListCtrl->GetSelectedISO() != 0)
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{
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BootManager::BootCore(m_GameListCtrl->GetSelectedISO()->GetFileName());
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}
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/* Start the default ISO, or if we don't have a default ISO, start the last
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started ISO */
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else if (!SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM.empty() &&
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wxFileExists(wxString(SConfig::GetInstance().m_LocalCoreStartupParameter.
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m_strDefaultGCM.c_str(), wxConvUTF8)))
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{
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BootManager::BootCore(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM);
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}
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else if (!SConfig::GetInstance().m_LastFilename.empty() &&
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wxFileExists(wxString(SConfig::GetInstance().m_LastFilename.c_str(), wxConvUTF8)))
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{
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BootManager::BootCore(SConfig::GetInstance().m_LastFilename);
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}
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}
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// =======================================================
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// Open file to boot or for changing disc
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@ -441,47 +485,7 @@ void CFrame::OnBrowse(wxCommandEvent& WXUNUSED (event))
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// -------------
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void CFrame::OnPlay(wxCommandEvent& WXUNUSED (event))
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{
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#ifdef MUSICMOD // Music modification
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MM_OnPlay();
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#endif
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// shuffle2: wxBusyInfo is meant to be created on the stack
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// and only stay around for the life of the scope it's in.
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// If that is not what we want, find another solution. I don't
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// think such a dialog is needed anyways, so maybe kill it?
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wxBusyInfo bootingDialog(wxString::FromAscii("Booting..."), this);
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if (Core::GetState() != Core::CORE_UNINITIALIZED)
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{
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if (Core::GetState() == Core::CORE_RUN)
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{
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Core::SetState(Core::CORE_PAUSE);
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}
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else
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{
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Core::SetState(Core::CORE_RUN);
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}
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UpdateGUI();
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}
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// Start the selected ISO
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else if (m_GameListCtrl->GetSelectedISO() != 0)
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{
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BootManager::BootCore(m_GameListCtrl->GetSelectedISO()->GetFileName());
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}
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/* Start the default ISO, or if we don't have a default ISO, start the last
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started ISO */
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else if (!SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM.empty() &&
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wxFileExists(wxString(SConfig::GetInstance().m_LocalCoreStartupParameter.
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m_strDefaultGCM.c_str(), wxConvUTF8)))
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{
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BootManager::BootCore(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM);
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}
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else if (!SConfig::GetInstance().m_LastFilename.empty() &&
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wxFileExists(wxString(SConfig::GetInstance().m_LastFilename.c_str(), wxConvUTF8)))
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{
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BootManager::BootCore(SConfig::GetInstance().m_LastFilename);
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}
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BootGame();
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}
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// =============
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