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Vulkan: Fix compilation on 32-bit targets
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@ -40,7 +40,7 @@ private:
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void Readback(StateTracker* state_tracker);
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VkBuffer m_gpu_buffer = VK_NULL_HANDLE;
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VkDeviceMemory m_gpu_memory = nullptr;
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VkDeviceMemory m_gpu_memory = VK_NULL_HANDLE;
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static const size_t NUM_VALUES = 4;
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static const size_t BUFFER_SIZE = sizeof(u32) * NUM_VALUES;
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