GLExtensions: Add GL_EXT_texture_compression_s3tc

This commit is contained in:
Stenzek
2017-04-16 20:33:30 +10:00
parent f4b848949c
commit 12bde06dc3
4 changed files with 36 additions and 2 deletions

View File

@ -93,6 +93,7 @@
<ClInclude Include="GL\GLExtensions\ARB_uniform_buffer_object.h" />
<ClInclude Include="GL\GLExtensions\ARB_vertex_array_object.h" />
<ClInclude Include="GL\GLExtensions\ARB_viewport_array.h" />
<ClInclude Include="GL\GLExtensions\EXT_texture_compression_s3tc.h" />
<ClInclude Include="GL\GLExtensions\EXT_texture_filter_anisotropic.h" />
<ClInclude Include="GL\GLExtensions\GLExtensions.h" />
<ClInclude Include="GL\GLExtensions\gl_1_1.h" />
@ -225,4 +226,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>