Remove support for EGL under X11

Now, the only supported EGL platform is Android. We might eventually add
back support for EGL/X11 or EGL/Wayland, but it will have to be
architected differently.
This commit is contained in:
Jasper St. Pierre
2014-08-05 20:45:18 -04:00
parent 8bd4b9d2f9
commit 12f073c56b
8 changed files with 14 additions and 230 deletions

View File

@ -29,10 +29,6 @@
#include "DolphinWX/X11Utils.h"
#endif
#ifdef USE_EGL
#include "DolphinWX/GLInterface/GLInterface.h"
#endif
#ifdef __APPLE__
#import <Cocoa/Cocoa.h>
#endif