VideoCommon: always enable efb copy

This commit is contained in:
degasus
2015-02-21 11:45:48 +01:00
parent 0e34737390
commit 1313d3461f
8 changed files with 9 additions and 38 deletions

View File

@ -90,11 +90,8 @@ void CopyEFB(u32 dstAddr, const EFBRectangle& srcRect,
bool isIntensity, bool scaleByHalf)
{
// bpmem.zcontrol.pixel_format to PEControl::Z24 is when the game wants to copy from ZBuffer (Zbuffer uses 24-bit Format)
if (g_ActiveConfig.bEFBCopyEnable)
{
TextureCache::CopyRenderTargetToTexture(dstAddr, dstFormat, srcFormat,
srcRect, isIntensity, scaleByHalf);
}
TextureCache::CopyRenderTargetToTexture(dstAddr, dstFormat, srcFormat,
srcRect, isIntensity, scaleByHalf);
}
/* Explanation of the magic behind ClearScreen: