OpenGL: OSD menu live resolution change fixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4212 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-09-06 15:11:21 +00:00
parent a3345ea942
commit 1320e21ded
8 changed files with 110 additions and 66 deletions

View File

@ -22,14 +22,14 @@
1.1 Display settings
Internal and fullscreen resolution: Since the only internal resolutions allowed are also
fullscreen resolution allowed by the system there is only need for one resolution setting
that applies to both the internal resolution and the fullscreen resolution.
- Apparently no, someone else doesn't agree
Todo: Make the internal resolution option apply instantly, currently only the native and 2x option
applies instantly. To do this we need to enumerate all avaliable display resolutions before
Renderer:Init().
applies instantly. To do this we need to be able to change the reinitialize FramebufferManager:Init()
while a game is running.
1.2 Screenshots